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33,003 players on Rust servers right now 11,659 servers online 2,823 with players on 78 fresh wipes in the last three hours Server: 0 players on now Updated every five minutes

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Server

Key points

  • 0 of 5000 players are on now, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 4.
  • It ranks #4,012, the top 18% of all ranked servers.
  • The current map has been up 83d 10h, since Thursday 6 August, 17:59 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 5000 players

0/ 5000players now 0% full
17-day averagepeak 4
#4,012ranktop 18%
83d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Server

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

How the server is running

Server performance

025507510005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #4,012 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.1 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Mon 26 OctTue 20 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
5.1 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
halved by day 3
Lasted
13.6 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
3.9 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 153 on average
33 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
41 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
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RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
1 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Server?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. In the other cases it dropped under half by day 3.

How often does Server wipe, and at what times?

Server wipes with no fixed pattern, so there is nothing to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 83 days 10 hours.

Lists and tags

Where does Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Server fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on Server carry?

gmvanilla (Game mode): The mode is vanilla survival; mp5000 (Max players): Slots: 5,000; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on Server?

Live now: 0 players on Server, out of 5,000 slots. Peak over the past week: 4. Average: 1 players. The busiest hour in the past 48 was 08:00 UTC, averaging 4 players.

Where does Server sit in the server rankings?

Player hours over seven days put Server at #4,012, in the top 18% of all ranked servers.

Settings and map

What settings and rules does Server run?

No gather rate appears in the name Server. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Server?

A procedural map of 5,000 with seed 331143034, generated by the game, runs on Server. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.

About the server

What location is Server in?

No region is published by Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 57.129.141.226:28015.

Is performance on Server steady?

The average server fps was 47 over the last 48 hours; the lowest was 9. Entity count reached 351,989: buildings, deployables and the rest of the world. The highest memory usage was 7,191 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on Server?

Server operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Server stay online, and is it up right now?

Right now Server is online. About 3 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Getting on

How do you get onto Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 57.129.141.226:28015.

Server tags

what each one means

Published as mp5000,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp5000
Max players Slots: 5,000.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.