The count
Live coverage · Rust server
Dev
Offline Dev is not on the server list right now. The figures below are from when it was last seen, 24d ago.
Key points
- 0 of ? players are on at the last check.
- Over the last seven days it averages 0 players.
- It ranks #16,009, the top 71% of all ranked servers.
- The current map has been up 47d 9h, since Friday 11 September, 23:06 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Dev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,009 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does Dev wipe?
Dev's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 47 days 9 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does Dev show up in?
On Rust Live Stats, Dev is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on Dev carry?
gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): The slot count is 0; ts32 (Group limit): Team cap: 32; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; rustmaps (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it: that is the tag list Dev publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on Dev?
Dev reads offline at the moment; the last sighting was 24 days 18 hours ago.
What position does Dev hold among Rust servers?
Player hours over seven days put Dev at #16,009, in the top 71% of all ranked servers.
Settings and map
What settings and rules does Dev run?
No gather rate appears in the name Dev. The cap on a group is 32 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is off.
Can you tell me the map for Dev?
Size 3,000, custom map on Dev, with the map file published for download from this page.
About the server
Which region is Dev hosted in?
Nothing on Dev states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 57.129.153.14:28015.
What version of Rust is running on Dev?
Rust network protocol 2633 and build 165217 on Linux is what Dev runs. Steam updates it for you, but your game needs the same protocol to join.
Does Dev stay online, and is it up right now?
As of now, Dev is offline; the last sighting was 24 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to Dev?
Enter client.connect 57.129.153.14:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.