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32,263 players on Rust servers right now 11,648 servers online 2,789 with players on 72 fresh wipes in the last three hours IKS[211 Devblog]: 1 players (offline) Updated every five minutes

Live coverage · Rust server

IKS[211 Devblog]

Offline IKS[211 Devblog] is not on the server list right now. The figures below are from when it was last seen, 8d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,059, the top 59% of all ranked servers.
  • The current map has been up 16d 6h, since Monday 12 October, 21:51 UTC.
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modded

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#13,059ranktop 59%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on IKS[211 Devblog]

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,059 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct23 Oct25 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 153 on average
33 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
52 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
3 / 1000

Quick answers

from the figures on this page

Wipe schedule

When does IKS[211 Devblog] wipe?

The record holds too few of IKS[211 Devblog]'s wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 16 days 6 hours.

Tags and categories

Which Rust Live Stats filters and lists does IKS[211 Devblog] show up in?

These are the Rust Live Stats lists IKS[211 Devblog] fits: Modded Rust servers live now. You will find it on the server list under Type: Modded.

How should you read the tags on IKS[211 Devblog]?

mp10 (Max players): 10 slots are available; v2164 (Protocol): You need protocol 2164 on your game to get in; oxide (Oxide): Oxide (uMod), a plugin framework, runs on this server; modded (Modded): Modded: plugins or changed settings alter the game; hb68d7370 (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust: that is the tag list IKS[211 Devblog] publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is IKS[211 Devblog] at the moment?

Last seen 8 days 18 hours ago, IKS[211 Devblog] is offline right now.

How does IKS[211 Devblog] compare with other Rust servers in the rankings?

On player hours for the past seven days, IKS[211 Devblog] sits at #13,059, inside the top 59% of ranked servers.

Map and rules

What rules does IKS[211 Devblog] enforce, and which settings does it use?

No gather rate appears in the name IKS[211 Devblog]. Group limits are not published. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Anti-cheat: VAC from Valve is off.

About the server

What location is IKS[211 Devblog] in?

There is no region from IKS[211 Devblog]. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 57.131.161.238:27015.

What Rust version is IKS[211 Devblog] on?

The setup on IKS[211 Devblog] is Rust network protocol 2164 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Does IKS[211 Devblog] stay online, and is it up right now?

At the time of this update, IKS[211 Devblog] is down, last seen 8 days 18 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 16 October 2026.

Getting on

How do you get onto IKS[211 Devblog]?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 57.131.161.238:27015.

Server tags

what each one means

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players 10 slots are available.
v2164
Protocol You need protocol 2164 on your game to get in.

Mods and access

oxide
Oxide Oxide (uMod), a plugin framework, runs on this server.
modded
Modded Modded: plugins or changed settings alter the game.

Other

hb68d7370
Custom tag A plugin or the owner set this tag; it is not standard Rust.
stok
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.