The count
Live coverage · Rust server
IKS[211 Devblog]
Offline IKS[211 Devblog] is not on the server list right now. The figures below are from when it was last seen, 8d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,059, the top 59% of all ranked servers.
- The current map has been up 16d 6h, since Monday 12 October, 21:51 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on IKS[211 Devblog]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,059 today
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does IKS[211 Devblog] wipe?
The record holds too few of IKS[211 Devblog]'s wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 16 days 6 hours.
Tags and categories
Which Rust Live Stats filters and lists does IKS[211 Devblog] show up in?
These are the Rust Live Stats lists IKS[211 Devblog] fits: Modded Rust servers live now. You will find it on the server list under Type: Modded.
How should you read the tags on IKS[211 Devblog]?
mp10 (Max players): 10 slots are available; v2164 (Protocol): You need protocol 2164 on your game to get in; oxide (Oxide): Oxide (uMod), a plugin framework, runs on this server; modded (Modded): Modded: plugins or changed settings alter the game; hb68d7370 (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust: that is the tag list IKS[211 Devblog] publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is IKS[211 Devblog] at the moment?
Last seen 8 days 18 hours ago, IKS[211 Devblog] is offline right now.
How does IKS[211 Devblog] compare with other Rust servers in the rankings?
On player hours for the past seven days, IKS[211 Devblog] sits at #13,059, inside the top 59% of ranked servers.
Map and rules
What rules does IKS[211 Devblog] enforce, and which settings does it use?
No gather rate appears in the name IKS[211 Devblog]. Group limits are not published. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Anti-cheat: VAC from Valve is off.
About the server
What location is IKS[211 Devblog] in?
There is no region from IKS[211 Devblog]. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 57.131.161.238:27015.
What Rust version is IKS[211 Devblog] on?
The setup on IKS[211 Devblog] is Rust network protocol 2164 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Does IKS[211 Devblog] stay online, and is it up right now?
At the time of this update, IKS[211 Devblog] is down, last seen 8 days 18 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 16 October 2026.
Getting on
How do you get onto IKS[211 Devblog]?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 57.131.161.238:27015.