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69,659 players on Rust servers right now 11,803 servers online 3,689 with players on 122 fresh wipes in the last three hours Private: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Private

Offline Private is not on the server list right now. The figures below are from when it was last seen, 32d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,042, the top 61% of all ranked servers.
  • The current map has been up 32d 3h, since Friday 25 September, 18:41 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#14,042ranktop 61%
32d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Private

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,042 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep28 Sep30 Sep2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.3 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 25 SepThu 24 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.3 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
2 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.9 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 164 on average
100 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 112 on average
110 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
29 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 86 on average
96 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
34 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Private?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in.

When does Private wipe?

Wipes on Private come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 32 days 3 hours.

Tags and filters

Which Rust Live Stats filters and lists does Private show up in?

The Rust Live Stats lists that include Private are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for Private signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Private publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on Private?

Private reads offline at the moment; the last sighting was 32 days 3 hours ago.

Where does Private sit in the server rankings?

Player hours over seven days put Private at #14,042, in the top 61% of all ranked servers.

Rules and settings

What settings and rules does Private run?

No gather rate appears in the name Private. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

About the server

Where does Private sit geographically?

Nothing on Private states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 58.136.73.47:28015 is its address.

What Rust version is Private on?

The setup on Private is Rust network protocol 2633 and build 163207 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Private, and is it online at the moment?

As of now, Private is offline; the last sighting was 32 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 21 September 2026.

Connecting

What steps connect you to Private?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 58.136.73.47:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol Join only if your game is on protocol 2633.
cs163207
Build The game build is 163207.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.