Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
53,611 players on Rust servers right now 11,695 servers online 3,212 with players on 134 fresh wipes in the last three hours Rust Zombie Raids Test Server: 2 players (offline) Updated every five minutes

Live coverage · Rust server

Rust Zombie Raids Test Server

Offline Rust Zombie Raids Test Server is not on the server list right now. The figures below are from when it was last seen, 12d ago.

Key points

  • 2 of 5 players are on at the last check, 40% full.
  • Over the last seven days it averages 0 players.
  • It ranks #11,455, the top 53% of all ranked servers.
  • The current map has been up 14d 18h, since Wednesday 14 October, 15:14 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 2 of 5 players

2/ 5players now 40% full
07-day averagepeak –
#11,455ranktop 53%
14d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Rust Zombie Raids Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,455 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct16 Oct18 Oct21 Oct23 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctWed 14 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.5 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
2.6 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.4 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
132 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
187 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
75 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
22 / 1000

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Rust Zombie Raids Test Server?

At their busiest, its recent wipes averaged 2 players. 25 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

On what timetable does Rust Zombie Raids Test Server wipe?

Wipes on Rust Zombie Raids Test Server come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 14 days 18 hours.

Lists and tags

Which Rust Live Stats filters and lists does Rust Zombie Raids Test Server show up in?

These are the Rust Live Stats lists Rust Zombie Raids Test Server fits: Modded Rust servers live now and Rust zombie servers, live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on Rust Zombie Raids Test Server carry?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which Rust Zombie Raids Test Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is Rust Zombie Raids Test Server at the moment?

Rust Zombie Raids Test Server is not online at the moment, having last been seen 12 days 23 hours ago.

How does Rust Zombie Raids Test Server compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Rust Zombie Raids Test Server is #11,455, placing it in the top 53% of ranked servers.

Map and rules

What settings and rules does Rust Zombie Raids Test Server run?

Nothing in the name of Rust Zombie Raids Test Server states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Rust Zombie Raids Test Server?

Size 4,000, seed 1337: that is the procedural map the game generates for Rust Zombie Raids Test Server. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.

Server details

Where does Rust Zombie Raids Test Server sit geographically?

No region is published by Rust Zombie Raids Test Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 58.169.156.96:28015.

What Rust version is Rust Zombie Raids Test Server on?

Rust Zombie Raids Test Server operates on Windows with Rust network protocol 2634 and build 167398. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Rust Zombie Raids Test Server, and is it online at the moment?

Rust Zombie Raids Test Server is currently offline, with its last appearance 12 days 23 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 11 October 2026.

Getting on

What is the way to connect to Rust Zombie Raids Test Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 58.169.156.96:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The slot count is 5.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.