The count
Live coverage · EA
test01
Offline test01 is not on the server list right now. The figures below are from when it was last seen, 31d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,923, the top 67% of all ranked servers, and #492 in EA.
- The current map has been up 55d 9h, since Friday 4 September, 05:02 UTC, on a biweekly schedule.
- The next wipe is expected Friday 30 October at 05:02 UTC, in 14h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on test01
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,923 today
Rank
daily · 1 is bestTop 67% of all ranked servers, top 87% in EA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 14h
Next wipe Friday 30 October, 05:02 UTC, in 14h. Biweekly: 14 days after its last wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does test01 wipe, and at what times?
An estimate from biweekly: 14 days after its last wipe gives test01's next wipe. Friday 30 October at 05:02 UTC is the date of its next wipe. This world dates from 55 days 9 hours. Its tags set out a wipe schedule of every two weeks.
Tags and categories
Where does test01 appear in Rust Live Stats lists and filters?
On Rust Live Stats, test01 is listed under Live Rust community servers. Under the filters Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks it appears on the server list.
How should you read the tags on test01?
gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^b (Biweekly): It wipes once every fortnight; EA (East Asia): In the server browser it sits under East Asia: that is the tag list test01 publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on test01 right now?
test01 reads offline at the moment; the last sighting was 31 days 8 hours ago.
How does test01 compare with other Rust servers in the rankings?
test01 is #492 in Asia on the past week's player hours, and #15,923 overall in the top 67% of ranked servers.
Rules and settings
What settings and rules does test01 run?
Nothing in the name of test01 states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. VAC is off: Valve's anti-cheat.
Which map is live on test01?
A procedural map, generated by the game, runs on test01.
Server facts
Which region is test01 hosted in?
The EA tag on test01 lists it in Asia. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 59.39.221.79:28015 is its address.
What Rust version is test01 on?
test01 operates on Windows with Rust network protocol 2633 and build 165217. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is test01, and is it online at the moment?
test01 is currently offline, with its last appearance 31 days 8 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 27 September 2026.
Getting on
What steps connect you to test01?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 59.39.221.79:28015.