The count
Live coverage · Rust server
four_island
Offline four_island is not on the server list right now. The figures below are from when it was last seen, 19d ago.
Key points
- 1 of 4 players are on at the last check, 25% full.
- Over the last seven days it averages 0 players.
- It ranks #14,810, the top 67% of all ranked servers.
- The current map has been up 25d 17h, since Saturday 3 October, 02:36 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on four_island
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,810 today
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Saturday 3 October 2026, 02:36 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 2 players
Friday 2 October 2026, 09:06 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Wipe
Wipe peaks at 3 players
Monday 28 September 2026, 06:14 UTC
- Peak
- 3
- Crowd
- halved by day 1
- Lasted
- 4.1 days
- Players before
- 3
Wipe
Wipe peaks at 3 players
Sunday 27 September 2026, 05:11 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Monday 21 September 2026, 02:19 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 6.1 days
- Players before
- 2
Wipe
Wipe peaks at 2 players
Friday 18 September 2026, 03:30 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at four_island?
The average peak across its recent wipes is 2 players. 2 hours after the latest wipe, the crowd reached its peak. In 33% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 1 when it did not hold.
How often does four_island wipe, and at what times?
Wipes on four_island come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 25 days 17 hours.
Tags and categories
Which Rust Live Stats filters and lists does four_island show up in?
On Rust Live Stats, four_island is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for four_island signify?
gmrust (Game mode): Standard survival, in the Rust style; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167058 (Build): Build: 167058; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list four_island publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on four_island?
four_island is not online at the moment, having last been seen 19 days 14 hours ago.
Where does four_island sit in the server rankings?
Ranked by seven-day player hours, four_island is #14,810, placing it in the top 67% of ranked servers.
Map and rules
Which settings and rules are in force on four_island?
The name four_island carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on four_island?
Size 3,000, seed 1330912840: that is the procedural map the game generates for four_island. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
What location is four_island in?
No region is published by four_island. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 60.94.93.141:28015.
What version of Rust is running on four_island?
The setup on four_island is Rust network protocol 2634 and build 167058 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is four_island, and is it online at the moment?
At the time of this update, four_island is down, last seen 19 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 13 September 2026.
Getting on
What steps connect you to four_island?
Enter client.connect 60.94.93.141:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.