The count
Live coverage · Rust server
bignetwork server
Offline bignetwork server is not on the server list right now. The figures below are from when it was last seen, 28d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,842, the top 70% of all ranked servers.
- The current map has been up 28d 19h, since Tuesday 29 September, 19:35 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on bignetwork server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,842 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does bignetwork server wipe?
bignetwork server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 28 days 19 hours have passed since this world was generated.
Lists and tags
Where does bignetwork server appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include bignetwork server are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on bignetwork server carry?
These are the tags bignetwork server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on bignetwork server?
Last seen 28 days 8 hours ago, bignetwork server is offline right now.
How does bignetwork server compare with other Rust servers in the rankings?
Player hours over seven days put bignetwork server at #16,842, in the top 70% of all ranked servers.
Settings and map
What settings and rules does bignetwork server run?
The name bignetwork server carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on bignetwork server?
The map on bignetwork server is procedural, made by the game itself.
About the server
Which region is bignetwork server hosted in?
No region is published by bignetwork server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 61.78.90.110:1026.
What version of Rust is running on bignetwork server?
Rust network protocol 2633 and build 165217 on Linux is what bignetwork server runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is bignetwork server up now, and how steady is its uptime?
bignetwork server is currently offline, with its last appearance 28 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 30 September 2026.
How to join
What is the way to connect to bignetwork server?
Enter client.connect 61.78.90.110:1026 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.