The count
Live coverage · Rust server
bignetwork server
Offline bignetwork server is not on the server list right now. The figures below are from when it was last seen, 29d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,853, the top 71% of all ranked servers.
- The current map has been up 29d 8h, since Tuesday 29 September, 19:35 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on bignetwork server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,853 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does bignetwork server wipe, and at what times?
Too few wipes are recorded for bignetwork server to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 29 days 8 hours.
Lists and tags
Where does bignetwork server appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include bignetwork server are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on bignetwork server carry?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which bignetwork server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is bignetwork server at the moment?
bignetwork server reads offline at the moment; the last sighting was 29 days 8 hours ago.
Where does bignetwork server sit in the server rankings?
Player hours over seven days put bignetwork server at #16,853, in the top 71% of all ranked servers.
Settings and map
What rules does bignetwork server enforce, and which settings does it use?
Nothing in the name of bignetwork server states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on bignetwork server?
bignetwork server uses a procedural map, which the game generates.
Server details
Where does bignetwork server sit geographically?
There is no region from bignetwork server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 61.78.90.120:1026 is its address.
What Rust version is bignetwork server on?
Rust network protocol 2633 and build 165217 on Linux is what bignetwork server runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is bignetwork server, and is it online at the moment?
At the time of this update, bignetwork server is down, last seen 29 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 29 September 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to bignetwork server?
Enter client.connect 61.78.90.120:1026 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.