The count
LiveLive coverage · EU
CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS
Key points
- 0 of 150 players are on now, 0% full.
- Over the last seven days it averages 2 players, with a peak of 12.
- It ranks #2,350, the top 11% of all ranked servers, and #911 in EU.
- The current map has been up 1d 19h, since Wednesday 28 October, 09:58 UTC.
- The next wipe is expected Friday 30 October at 09:59 UTC, in 4h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,350 today
Rank
daily · 1 is bestTop 11% of all ranked servers, top 31% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 4h
fixed weekdays
Next wipe Friday 30 October, 09:59 UTC, in 4h. Every Monday at 09:59, every Wednesday at 09:58 and every Friday at 09:59 UTC · high confidence
Coming wipes
- 4hFri 30 Oct, 09:59 UTC
- 3d 4hMon 2 Nov, 09:59 UTC
- 5d 4hWed 4 Nov, 09:58 UTC
- 6d 13hThu 5 Nov, 19:00 UTCFW
- 7d 4hFri 6 Nov, 09:59 UTC
- 10d 4hMon 9 Nov, 09:59 UTC
- 12d 4hWed 11 Nov, 09:58 UTC
- 14d 4hFri 13 Nov, 09:59 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 30 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Wednesday 28 October 2026, 09:58 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 3
Wipe
Wipe peaks at 7 players
Monday 26 October 2026, 09:59 UTC
- Peak
- 7
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 0
Wipe
Wipe peaks at 12 players
Friday 23 October 2026, 09:59 UTC
- Peak
- 12
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 1
Wipe
Wipe peaks at 6 players
Wednesday 21 October 2026, 09:58 UTC
- Peak
- 6
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 0
Wipe
Wipe peaks at 6 players
Monday 19 October 2026, 09:59 UTC
- Peak
- 6
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 1
Wipe
Wipe peaks at 7 players
Friday 16 October 2026, 10:01 UTC
- Peak
- 7
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 0
Wipe
Wipe peaks at 6 players
Wednesday 14 October 2026, 09:59 UTC
- Peak
- 6
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 0
Wipe
Wipe peaks at 6 players
Monday 12 October 2026, 09:59 UTC
- Peak
- 6
- Crowd
- halved by day 1
- Lasted
- 2 days
- Players before
- 0
Show 12 earlier wipes
Wipe
Wipe peaks at 10 players
Friday 9 October 2026, 09:59 UTC
- Peak
- 10
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 0
Wipe
Wipe peaks at 5 players
Wednesday 7 October 2026, 09:59 UTC
- Peak
- 5
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 0
Wipe
Wipe peaks at 5 players
Monday 5 October 2026, 09:58 UTC
- Peak
- 5
- Crowd
- halved by day 1
- Lasted
- 2 days
- Players before
- 0
Wipe
Wipe peaks at 11 players
Friday 2 October 2026, 09:59 UTC
- Peak
- 11
- Crowd
- halved by day 2
- Lasted
- 3 days
- Players before
- 2
Force wipe
Force wipe peaks at 11 players
Thursday 1 October 2026, 20:03 UTC FW
- Peak
- 11
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 5
Wipe
Wipe peaks at 11 players
Wednesday 30 September 2026, 09:59 UTC
- Peak
- 11
- Crowd
- –
- Lasted
- 1.4 days
- Players before
- 0
Wipe
Wipe peaks at 5 players
Monday 28 September 2026, 09:59 UTC
- Peak
- 5
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 1
Wipe
Wipe peaks at 9 players
Friday 25 September 2026, 09:59 UTC
- Peak
- 9
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 1
Wipe
Wipe peaks at 11 players
Wednesday 23 September 2026, 09:59 UTC
- Peak
- 11
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 0
Wipe
Wipe peaks at 7 players
Monday 21 September 2026, 09:59 UTC
- Peak
- 7
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 0
Wipe
Wipe peaks at 5 players
Friday 18 September 2026, 09:59 UTC
- Peak
- 5
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 0
Wipe
Wipe peaks at 4 players
Wednesday 16 September 2026, 09:59 UTC
- Peak
- 4
- Crowd
- halved by day 1
- Lasted
- 2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
Recent wipes on this server averaged a peak of 8 players at their busiest. Peak population on the latest wipe came 30 hours after it. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS wipe, and at what times?
The wipe rhythm on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS is every Monday at 09:59, every Wednesday at 09:58 and every Friday at 09:59 UTC. Friday 30 October at 09:59 UTC is the date of its next wipe. The world you are playing on was built 43 hours.
Tags and categories
Where does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS fits: Rust servers above 10x gather, EU Rust servers, live, Modded Rust servers live now and Rust battlefield servers, live now. You will find it on the server list under Region: Europe; Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: More than 10x.
What meaning do the tags on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS carry?
gmrust (Game mode): Standard survival, in the Rust style; mp150 (Max players): The slot count is 150; ts16 (Group limit): Teams are capped at 16; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; EU (Europe): Europe is the browser listing for this server: that is the tag list CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
Live now: 0 players on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS, out of 150 slots. Averaged across seven days, 2 players; the peak was 12. Between now and 48 hours back, 14:00 UTC drew the most players, 4 on average.
How does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS compare with other Rust servers in the rankings?
Europe places CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS at #911; overall it is #2,350, inside the top 11% of ranked servers, by seven-day player hours.
Rules and settings
What settings and rules does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS run?
The name says it: gathering runs at 1e+06x on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS. The cap on a group is 16 players. battlefield applies here, fast PvP with kits and high rates. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
Size 2,750, seed 1337: that is the procedural map the game generates for CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Custom Map.
Server facts
Which region is CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS hosted in?
Its EU tag places CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 62.122.215.125:28030 is its address.
How well does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS perform?
The average server fps was 227 over the last 48 hours; the lowest was 85. Buildings, deployables and everything else in the world added up to a maximum of 52,337 entities. Memory use peaked at 2,278 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
The setup on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS, and is it online at the moment?
Right now CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS is online. About 1 minutes ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.
Getting on
How do you get onto CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
Enter client.connect 62.122.215.125:28030 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://cybershoke.net/rust.
