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92,510 players on Rust servers right now 11,847 servers online 3,855 with players on 385 fresh wipes in the last three hours Rust On Top | Devs Only: 0 players on now Updated every five minutes

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Rust On Top | Devs Only

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,344, the top 69% of all ranked servers.
  • The current map has been up 27d 21h, since Thursday 1 October, 18:02 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,344ranktop 69%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Rust On Top | Devs Only

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

How the server is running

Server performance

025507510016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,344 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

15.2 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
15.2 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
180 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
187 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
84 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
349 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 86 on average
238 / 700

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Rust On Top | Devs Only?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 2 hours in. In 0% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 1 when it did not hold.

On what timetable does Rust On Top | Devs Only wipe?

Rust On Top | Devs Only's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 27 days 21 hours.

Tags and filters

Where does Rust On Top | Devs Only appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Rust On Top | Devs Only fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Rust On Top | Devs Only?

gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Rust On Top | Devs Only publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on Rust On Top | Devs Only?

Live now: 0 players on Rust On Top | Devs Only, out of 50 slots. Averaged over seven days: 0 players.

Where does Rust On Top | Devs Only sit in the server rankings?

On player hours for the past seven days, Rust On Top | Devs Only sits at #15,344, inside the top 69% of ranked servers.

Rules and settings

What rules does Rust On Top | Devs Only enforce, and which settings does it use?

No gather rate appears in the name Rust On Top | Devs Only. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is off.

Can you tell me the map for Rust On Top | Devs Only?

Size 4,250, seed 1337: that is the procedural map the game generates for Rust On Top | Devs Only. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.

About the server

Which region is Rust On Top | Devs Only hosted in?

Nothing on Rust On Top | Devs Only states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 62.238.104.131:28015 is its address.

What is performance like on Rust On Top | Devs Only?

The average server fps was 66 over the last 48 hours; the lowest was 42. It supported up to 105,220 entities, covering buildings, deployables and all other objects. The highest memory usage was 4,918 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is Rust On Top | Devs Only on?

Rust On Top | Devs Only operates on Linux with Rust network protocol 2634 and build 166494. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Rust On Top | Devs Only, and is it online at the moment?

Rust On Top | Devs Only is up and running at this moment. Based on the uptime it reports, the last restart was about 6 days 7 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to Rust On Top | Devs Only?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 62.238.104.131:28015. You can find its website at https://rustontop.com.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166494
Build This server runs game build 166494.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.