The count
LiveLive coverage · EU · ger
ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 6.
- It ranks #3,118, the top 14% of all ranked servers, and #1170 in EU.
- The current map has been up 27d 19h, since Thursday 1 October, 18:11 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 5h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #3,118 today
Rank
daily · 1 is bestTop 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 5h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 3 players
Thursday 1 October 2026, 18:11 UTC FW
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
Recent wipes on this server averaged a peak of 3 players at their busiest. Peak population on the latest wipe came 23 hours after it.
When does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly wipe?
The monthly force wipe is the only wipe ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 27 days 19 hours. A monthly wipe schedule is published in its tags.
Tags and filters
Where does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly fits: EU Rust servers, live, Modded Rust servers live now, Rust PvE servers, live now and Rust zombie servers, live now. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What meaning do the tags on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly carry?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $rger (Region code): Region code: ger; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^p (PvE): The world is the danger here; players do not fight each other; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): Europe is the browser listing for this server: that is the tag list ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly right now?
ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is carrying 0 players at the moment, with 50 slots in total. Peak over the past week: 6. Average: 1 players. Peak hour over 48 hours: 21:00 UTC, at 3 players on average.
How does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly compare with other Rust servers in the rankings?
Europe places ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly at #1,170; overall it is #3,118, inside the top 14% of ranked servers, by seven-day player hours.
Rules and settings
What rules does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly enforce, and which settings does it use?
Nothing in the name of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs pve, no fighting other players. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly runs a game-generated procedural map: size 3,500, seed 1541797379. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
What location is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly in?
The EU tag puts ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly in Europe, and ger is its region code. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 62.83.16.220:28015 is its address.
How well does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly perform?
It never went below 72 server fps in the last 48 hours, averaging 104. Entity count reached 85,001: buildings, deployables and the rest of the world. Up to 3,876 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What Rust version is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly on?
ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
How reliable is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly, and is it online at the moment?
At the time of this update, ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is live. Based on the uptime it reports, the last restart was about 6 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 15 September 2026.
Getting on
What steps connect you to ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
Enter client.connect 62.83.16.220:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/fAxbJ6g5Hf.
