The count
Live coverage · EU
ZN staging (private)
Offline ZN staging (private) is not on the server list right now. The figures below are from when it was last seen, 8d ago.
Key points
- 0 of 4 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,383, the top 70% of all ranked servers, and #2581 in EU.
- The current map has been up 27d 8h, since Thursday 1 October, 11:46 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 23h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ZN staging (private)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,383 today
Rank
daily · 1 is bestTop 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 23h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Thursday 1 October 2026, 11:46 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 29 September 2026, 12:07 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 2 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Monday 28 September 2026, 14:44 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Monday 28 September 2026, 05:50 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Sunday 27 September 2026, 16:03 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Thursday 24 September 2026, 11:26 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 3.2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on ZN staging (private)?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
When does ZN staging (private) wipe?
Once a month is all ZN staging (private) wipes, together with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 27 days 8 hours. The tags carry a monthly wipe schedule.
Tags and categories
Where does ZN staging (private) appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists ZN staging (private) fits: EU Rust servers, live, Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the tags listed for ZN staging (private) signify?
gmrust (Game mode): Survival here follows standard Rust; mp4 (Max players): The slot count is 4; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166465 (Build): The game build is 166465; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^p (PvE): The world is the danger here; players do not fight each other; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon; EU (Europe): In the server browser it sits under Europe: that is the tag list ZN staging (private) publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on ZN staging (private) right now?
ZN staging (private) is not online at the moment, having last been seen 8 days ago.
Where does ZN staging (private) sit in the server rankings?
Seven-day player hours place ZN staging (private) at #15,383 overall, in the top 70% of ranked servers and #2,581 in Europe.
Rules and settings
What rules does ZN staging (private) enforce, and which settings does it use?
The name ZN staging (private) carries no gather rate. No custom limit is set, so groups hold the default 8 players. pve is the mode, with no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is live on ZN staging (private)?
The map on ZN staging (private) is procedural, made by the game itself.
Server details
Which region is ZN staging (private) hosted in?
The EU tag on ZN staging (private) lists it in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 62.83.16.220:28215.
What version of Rust is running on ZN staging (private)?
Rust network protocol 2634 and build 166465 on Linux is what ZN staging (private) runs. Steam updates it for you, but your game needs the same protocol to join.
Does ZN staging (private) stay online, and is it up right now?
At the time of this update, ZN staging (private) is down, last seen 8 days ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 23 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to ZN staging (private)?
Enter client.connect 62.83.16.220:28215 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.