The count
LiveLive coverage · Rust server
Trust No One
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 3.
- It ranks #4,753, the top 21% of all ranked servers.
- The current map has been up 10d 7h, since Sunday 18 October, 13:24 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Trust No One
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #4,753 today
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Sunday 18 October 2026, 13:24 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 2 players
Saturday 17 October 2026, 20:34 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on Trust No One?
At their busiest, its recent wipes averaged 2 players. 3 hours after the latest wipe, the crowd reached its peak.
When does Trust No One wipe?
The record holds too few of Trust No One's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 10 days 7 hours.
Lists and tags
Which Rust Live Stats filters and lists does Trust No One show up in?
On Rust Live Stats, Trust No One is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Trust No One?
These are the tags Trust No One makes public: gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on Trust No One right now?
Live now: 0 players on Trust No One, out of 100 slots. Averaged across seven days, 0 players; the peak was 3.
How does Trust No One compare with other Rust servers in the rankings?
Player hours over seven days put Trust No One at #4,753, in the top 21% of all ranked servers.
Settings and map
What settings and rules does Trust No One run?
No gather rate appears in the name Trust No One. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Trust No One?
Trust No One runs a game-generated procedural map: size 4,500, seed 1586544950. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
Where does Trust No One sit geographically?
Nothing on Trust No One states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 63.135.74.35:28015.
How well does Trust No One perform?
The average server fps was 102 over the last 48 hours; the lowest was 91. It supported up to 114,627 entities, covering buildings, deployables and all other objects. Memory use peaked at 3,841 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is Trust No One on?
Rust network protocol 2635 and build 168909 on Windows is what Trust No One runs. Steam updates it for you, but your game needs the same protocol to join.
Is Trust No One up now, and how steady is its uptime?
At the time of this update, Trust No One is live. Based on the uptime it reports, the last restart was about 2 days 13 hours ago. 161 of 168 hours were online in the last 7 full days, giving 96% uptime. Rust Live Stats has tracked it since 6 October 2026.
Getting on
How do you get onto Trust No One?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 63.135.74.35:28015.
