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75,437 players on Rust servers right now 11,810 servers online 3,743 with players on 107 fresh wipes in the last three hours Trust No One: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

Trust No One

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 3.
  • It ranks #4,753, the top 21% of all ranked servers.
  • The current map has been up 10d 7h, since Sunday 18 October, 13:24 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak 3
#4,753ranktop 21%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Trust No One

Players

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #4,753 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct17 Oct20 Oct24 Oct28 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.7 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
109 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
132 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
102 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
32 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
29 / 1000

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Trust No One?

At their busiest, its recent wipes averaged 2 players. 3 hours after the latest wipe, the crowd reached its peak.

When does Trust No One wipe?

The record holds too few of Trust No One's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 10 days 7 hours.

Lists and tags

Which Rust Live Stats filters and lists does Trust No One show up in?

On Rust Live Stats, Trust No One is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Trust No One?

These are the tags Trust No One makes public: gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on Trust No One right now?

Live now: 0 players on Trust No One, out of 100 slots. Averaged across seven days, 0 players; the peak was 3.

How does Trust No One compare with other Rust servers in the rankings?

Player hours over seven days put Trust No One at #4,753, in the top 21% of all ranked servers.

Settings and map

What settings and rules does Trust No One run?

No gather rate appears in the name Trust No One. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Trust No One?

Trust No One runs a game-generated procedural map: size 4,500, seed 1586544950. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

Where does Trust No One sit geographically?

Nothing on Trust No One states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 63.135.74.35:28015.

How well does Trust No One perform?

The average server fps was 102 over the last 48 hours; the lowest was 91. It supported up to 114,627 entities, covering buildings, deployables and all other objects. Memory use peaked at 3,841 MB. A climbing entity count and low fps are felt as lag by players.

What Rust version is Trust No One on?

Rust network protocol 2635 and build 168909 on Windows is what Trust No One runs. Steam updates it for you, but your game needs the same protocol to join.

Is Trust No One up now, and how steady is its uptime?

At the time of this update, Trust No One is live. Based on the uptime it reports, the last restart was about 2 days 13 hours ago. 161 of 168 hours were online in the last 7 full days, giving 96% uptime. Rust Live Stats has tracked it since 6 October 2026.

Getting on

How do you get onto Trust No One?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 63.135.74.35:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players Slots: 100.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.