The count
LiveLive coverage · NA
[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY
Key points
- 0 of 75 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #5,448, the top 24% of all ranked servers, and #913 in NA.
- The current map has been up 13d 6h, since Friday 16 October, 05:01 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 7h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,448 today
Rank
daily · 1 is bestTop 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 7h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Friday 16 October 2026, 05:01 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 3 players
Thursday 1 October 2026, 17:39 UTC FW
- Peak
- 3
- Crowd
- halved by day 2
- Lasted
- 14.5 days
- Players before
- 0
Wipe
Wipe peaks at 3 players
Thursday 17 September 2026, 17:07 UTC
- Peak
- 3
- Crowd
- halved by day 4
- Lasted
- 14 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?
The average peak across its recent wipes is 3 players. Peak population on the latest wipe came 10 hours after it. In 0% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 3 when it did not hold.
On what timetable does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY wipe?
The monthly force wipe is the only wipe [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 13 days 6 hours. Its tags give wipes as monthly.
Tags and filters
Which operator is behind [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?
[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY and 1 other tracked server both publish a hzn.gg hostname, which points to one operator.
Which Rust Live Stats filters and lists does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY show up in?
On Rust Live Stats, [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY is listed under Modded Rust servers live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What meaning do the tags on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY carry?
The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp75 (Max players): 75 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; NA (North America): North America is the browser listing for this server, which [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY right now?
[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY is carrying 0 players at the moment, with 75 slots in total. Averaged across seven days, 0 players; the peak was 2. The busiest hour in the past 48 was 18:00 UTC, averaging 1 players.
How does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY compare with other Rust servers in the rankings?
North America places [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY at #913; overall it is #5,448, inside the top 24% of ranked servers, by seven-day player hours.
Settings and map
What settings and rules does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY run?
Nothing in the name of [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?
Size 4,500, seed 31234: that is the procedural map the game generates for [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Which region is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY hosted in?
Its NA tag places [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 64.140.169.51:28015 is its address.
How well does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY perform?
It never went below 163 server fps in the last 48 hours, averaging 200. Entity count reached 123,836: buildings, deployables and the rest of the world. The highest memory usage was 5,058 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?
[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
How reliable is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY, and is it online at the moment?
Right now [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY is online. The uptime it reports puts the last restart at about 45 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.
Connecting
What is the way to connect to [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?
Enter client.connect 64.140.169.51:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/nNrtKd8vF4.
