The count
Live coverage · Rust server
testtest
Offline testtest is not on the server list right now. The figures below are from when it was last seen, 12d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,088, the top 70% of all ranked servers.
- The current map has been up 23d 4h, since Monday 5 October, 13:48 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on testtest
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,088 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does testtest wipe, and at what times?
testtest's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 23 days 4 hours.
Tags and categories
Which Rust Live Stats filters and lists does testtest show up in?
These are the Rust Live Stats lists testtest fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What meaning do the tags on testtest carry?
The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon, which testtest publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on testtest?
testtest reads offline at the moment; the last sighting was 12 days 22 hours ago.
How does testtest compare with other Rust servers in the rankings?
Ranked by seven-day player hours, testtest is #15,088, placing it in the top 70% of ranked servers.
Rules and settings
What rules does testtest enforce, and which settings does it use?
Nothing in the name of testtest states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.
Which map is in use on testtest?
testtest uses a procedural map, which the game generates.
About the server
What location is testtest in?
No region is published by testtest. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 64.188.80.99:28015.
What version of Rust is running on testtest?
The setup on testtest is Rust network protocol 2634 and build 167781 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Is testtest up now, and how steady is its uptime?
testtest is currently offline, with its last appearance 12 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 15 October 2026.
Getting on
What is the way to connect to testtest?
Enter client.connect 64.188.80.99:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.