The count
Live coverage · Rust server
Rust Dev
Offline Rust Dev is not on the server list right now. The figures below are from when it was last seen, 30d ago.
Key points
- 0 of 40 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,955, the top 71% of all ranked servers.
- The current map has been up 34d 1h, since Friday 25 September, 04:56 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust Dev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,955 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Friday 25 September 2026, 04:56 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on Rust Dev?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe peaked 0 hours in.
How often does Rust Dev wipe, and at what times?
Rust Dev's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 34 days 1 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does Rust Dev show up in?
The Rust Live Stats lists that include Rust Dev are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
How should you read the tags on Rust Dev?
gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list Rust Dev publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on Rust Dev right now?
Rust Dev is not online at the moment, having last been seen 30 days 17 hours ago.
Where does Rust Dev sit in the server rankings?
Player hours over seven days put Rust Dev at #16,955, in the top 71% of all ranked servers.
Settings and map
Which settings and rules are in force on Rust Dev?
Nothing in the name of Rust Dev states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Rust Dev?
Size 3,000, seed 1337: that is the procedural map the game generates for Rust Dev. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
Where does Rust Dev sit geographically?
No region is published by Rust Dev. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 64.40.8.121:28215.
What version of Rust is running on Rust Dev?
Rust network protocol 2633 and build 165217 on Linux is what Rust Dev runs. To join, your game must use the same protocol; Steam handles the update for you.
Is Rust Dev up now, and how steady is its uptime?
Rust Dev is currently offline, with its last appearance 30 days 17 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What steps connect you to Rust Dev?
Enter client.connect 64.40.8.121:28215 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.