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Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
33,162 players on Rust servers right now 11,622 servers online 2,812 with players on 74 fresh wipes in the last three hours Rust Dev: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Rust Dev

Offline Rust Dev is not on the server list right now. The figures below are from when it was last seen, 30d ago.

Key points

  • 0 of 40 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,955, the top 71% of all ranked servers.
  • The current map has been up 34d 1h, since Friday 25 September, 04:56 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak –
#16,955ranktop 71%
34d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Rust Dev

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,955 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
52 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
70 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
20 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
6 / 1000

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Rust Dev?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe peaked 0 hours in.

How often does Rust Dev wipe, and at what times?

Rust Dev's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 34 days 1 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does Rust Dev show up in?

The Rust Live Stats lists that include Rust Dev are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

How should you read the tags on Rust Dev?

gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list Rust Dev publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on Rust Dev right now?

Rust Dev is not online at the moment, having last been seen 30 days 17 hours ago.

Where does Rust Dev sit in the server rankings?

Player hours over seven days put Rust Dev at #16,955, in the top 71% of all ranked servers.

Settings and map

Which settings and rules are in force on Rust Dev?

Nothing in the name of Rust Dev states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Rust Dev?

Size 3,000, seed 1337: that is the procedural map the game generates for Rust Dev. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

Where does Rust Dev sit geographically?

No region is published by Rust Dev. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 64.40.8.121:28215.

What version of Rust is running on Rust Dev?

Rust network protocol 2633 and build 165217 on Linux is what Rust Dev runs. To join, your game must use the same protocol; Steam handles the update for you.

Is Rust Dev up now, and how steady is its uptime?

Rust Dev is currently offline, with its last appearance 30 days 17 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What steps connect you to Rust Dev?

Enter client.connect 64.40.8.121:28215 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp40
Max players Slots: 40.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.