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48,316 players on Rust servers right now 11,667 servers online 3,167 with players on 118 fresh wipes in the last three hours Hawky Sucks: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Hawky Sucks

Offline Hawky Sucks is not on the server list right now. The figures below are from when it was last seen, 2h ago.

Key points

  • 0 of 15 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #4,735, the top 21% of all ranked servers.
  • The current map has been up 27d 14h, since Thursday 1 October, 18:35 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 9h, with the force wipe.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 15 players

0/ 15players now 0% full
07-day averagepeak 2
#4,735ranktop 21%
27d agolast wipeno schedule published
7d 9hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Hawky Sucks

Players

AveragePeak
00.250.50.75113:0020:0003:0016:0000:0007:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304013:0020:0003:0016:0000:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #4,735 today

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 9h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

5wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 9h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 9h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 33 hours in.

Wipes

newest first

Force wipe peaks at 5 players

Peak
5
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
111 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
172 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
55 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
24 / 1000

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Hawky Sucks?

The average peak across its recent wipes is 5 players. 33 hours after the latest wipe, the crowd reached its peak.

On what timetable does Hawky Sucks wipe?

The monthly force wipe is the only wipe Hawky Sucks takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 27 days 14 hours.

Lists and tags

Where does Hawky Sucks appear in Rust Live Stats lists and filters?

On Rust Live Stats, Hawky Sucks is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

What do the tags listed for Hawky Sucks signify?

These are the tags Hawky Sucks makes public: gmrust (Game mode): Survival here follows standard Rust; mp15 (Max players): The slot count is 15; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on Hawky Sucks?

Last seen 2 hours ago, Hawky Sucks is offline right now. Peak over the past week: 2. Average: 0 players. Peak hour over 48 hours: 02:00 UTC, at 1 players on average.

What position does Hawky Sucks hold among Rust servers?

On player hours for the past seven days, Hawky Sucks sits at #4,735, inside the top 21% of ranked servers.

Map and rules

Which settings and rules are in force on Hawky Sucks?

Nothing in the name of Hawky Sucks states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.

Which map is in use on Hawky Sucks?

A procedural map of 2,500 with seed 12345, generated by the game, runs on Hawky Sucks. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

Where does Hawky Sucks sit geographically?

Nothing on Hawky Sucks states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 64.40.8.13:28115 is its address.

Is performance on Hawky Sucks steady?

It never went below 5 server fps in the last 48 hours, averaging 6. Buildings, deployables and everything else in the world added up to a maximum of 33,351 entities. The highest memory usage was 1,772 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on Hawky Sucks?

Rust network protocol 2635 and build 168909 on Linux is what Hawky Sucks runs. To join, your game must use the same protocol; Steam handles the update for you.

Is Hawky Sucks up now, and how steady is its uptime?

Hawky Sucks is currently offline, with its last appearance 2 hours ago. About 18 hours ago is when it last restarted, according to its uptime. It was online for 132 of 168 hours in the last 7 full days, or 79% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto Hawky Sucks?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 64.40.8.13:28115.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp15
Max players The slot count is 15.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.