The count
LiveLive coverage · Rust server
S
Key points
- 0 of 40 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,269, the top 68% of all ranked servers.
- The current map has been up 4d 20h, since Saturday 24 October, 23:49 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on S
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,269 today
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Saturday 24 October 2026, 23:49 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Tuesday 22 September 2026, 15:15 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 32.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on S?
Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 0 hours after it.
On what timetable does S wipe?
S's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 4 days 20 hours have passed since this world was generated.
Tags and filters
Where does S appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include S are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on S?
gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list S publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on S?
Live now: 0 players on S, out of 40 slots. The seven-day average for this server is 0 players.
How does S compare with other Rust servers in the rankings?
On player hours for the past seven days, S sits at #15,269, inside the top 68% of ranked servers.
Settings and map
Which settings and rules are in force on S?
Nothing in the name of S states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for S?
Size 4,000, seed 1382625960: that is the procedural map the game generates for S. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
Where does S sit geographically?
There is no region from S. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 64.40.8.221:27915.
Is performance on S steady?
The average server fps was 5 over the last 48 hours; the lowest was 5. It supported up to 91,596 entities, covering buildings, deployables and all other objects. The highest memory usage was 3,599 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on S?
The setup on S is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is S, and is it online at the moment?
S is up and running at this moment. About 4 days 19 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
What steps connect you to S?
Enter client.connect 64.40.8.221:27915 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.