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39,744 players on Rust servers right now 11,644 servers online 2,959 with players on 76 fresh wipes in the last three hours [TEST] Warden test server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

[TEST] Warden test server

Offline [TEST] Warden test server is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 4 players, with a peak of 14.
  • It ranks #2,068, the top 9% of all ranked servers.
  • The current map has been up 1d 9h, since Monday 26 October, 17:37 UTC.
  • The next wipe is expected Thursday 29 October at 19:03 UTC, in 1d 16h.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
47-day averagepeak 14
#2,068ranktop 9%
1d agolast wipeno schedule published
1d 16hnext wipeThu 29 Oct, 19:03 UTC

Players on [TEST] Warden test server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #2,068 today

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 1d 16h

fixed weekdays

Next wipe Thursday 29 October, 19:03 UTC, in 1d 16h. Every Monday at 17:37 and every Thursday at 19:03 UTC · high confidence

3.5 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
11wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 1d 16h
    Thu 29 Oct, 19:03 UTC
  2. 5d 14h
    Mon 2 Nov, 17:37 UTC
  3. 8d 16h
    Thu 5 Nov, 19:00 UTC
    FW
  4. 12d 14h
    Mon 9 Nov, 17:37 UTC
  5. 15d 16h
    Thu 12 Nov, 19:03 UTC
  6. 19d 14h
    Mon 16 Nov, 17:37 UTC
  7. 22d 16h
    Thu 19 Nov, 19:03 UTC
  8. 26d 14h
    Mon 23 Nov, 17:37 UTC

The first 48 hours of its last wipes

Thu 22 OctMon 19 OctThu 15 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 8 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
11

Wipe peaks at 14 players

Peak
14
Crowd
held half
Lasted
3.9 days
Players before
1

Wipe peaks at 12 players

Peak
12
Crowd
held half
Lasted
3 days
Players before
0

Wipe peaks at 6 players

Peak
6
Crowd
held half
Lasted
4 days
Players before
0

Wipe peaks at 9 players

Peak
9
Crowd
held half
Lasted
3 days
Players before
2

Wipe peaks at 9 players

Peak
9
Crowd
held half
Lasted
4 days
Players before
3

Wipe peaks at 6 players

Peak
6
Crowd
held half
Lasted
3 days
Players before
2

Force wipe peaks at 12 players

Peak
12
Crowd
held half
Lasted
4 days
Players before
10

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at [TEST] Warden test server?

Recent wipes on this server averaged a peak of 11 players at their busiest. Peak population on the latest wipe came 8 hours after it. In 100% of recent wipes, population held above half the peak right through to the next wipe.

When does [TEST] Warden test server wipe?

Wipes on [TEST] Warden test server follow a every Monday at 17:37 and every Thursday at 19:03 UTC pattern. Expect the next wipe on Thursday 29 October at 19:03 UTC. This world dates from 33 hours.

Lists and tags

Which operator is behind [TEST] Warden test server?

The icefuse.net hostname [TEST] Warden test server publishes is shared with 29 other tracked servers, which points to one operator.

Where does [TEST] Warden test server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include [TEST] Warden test server are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What meaning do the tags on [TEST] Warden test server carry?

gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon: that is the tag list [TEST] Warden test server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on [TEST] Warden test server?

Last seen 33 hours ago, [TEST] Warden test server is offline right now. Averaged across seven days, 4 players; the peak was 14.

Where does [TEST] Warden test server sit in the server rankings?

Player hours over seven days put [TEST] Warden test server at #2,068, in the top 9% of all ranked servers.

Settings and map

What settings and rules does [TEST] Warden test server run?

Nothing in the name of [TEST] Warden test server states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for [TEST] Warden test server?

A procedural map of 3,500 with seed 1337, generated by the game, runs on [TEST] Warden test server. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

Where does [TEST] Warden test server sit geographically?

Nothing on [TEST] Warden test server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 64.40.8.7:28015.

What version of Rust is running on [TEST] Warden test server?

Rust network protocol 2635 and build 168909 on Linux is what [TEST] Warden test server runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is [TEST] Warden test server, and is it online at the moment?

As of now, [TEST] Warden test server is offline; the last sighting was 33 hours ago. 92 of 168 hours were online in the last 7 full days, giving 55% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to [TEST] Warden test server?

Enter client.connect 64.40.8.7:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://icefuse.com/.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players Slots: 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.