The count
Live coverage · Rust server
[TEST] Warden test server
Offline [TEST] Warden test server is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 4 players, with a peak of 14.
- It ranks #2,068, the top 9% of all ranked servers.
- The current map has been up 1d 9h, since Monday 26 October, 17:37 UTC.
- The next wipe is expected Thursday 29 October at 19:03 UTC, in 1d 16h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [TEST] Warden test server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,068 today
Rank
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 1d 16h
fixed weekdays
Next wipe Thursday 29 October, 19:03 UTC, in 1d 16h. Every Monday at 17:37 and every Thursday at 19:03 UTC · high confidence
Coming wipes
- 1d 16hThu 29 Oct, 19:03 UTC
- 5d 14hMon 2 Nov, 17:37 UTC
- 8d 16hThu 5 Nov, 19:00 UTCFW
- 12d 14hMon 9 Nov, 17:37 UTC
- 15d 16hThu 12 Nov, 19:03 UTC
- 19d 14hMon 16 Nov, 17:37 UTC
- 22d 16hThu 19 Nov, 19:03 UTC
- 26d 14hMon 23 Nov, 17:37 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 8 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Monday 26 October 2026, 17:37 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 11
Wipe
Wipe peaks at 14 players
Thursday 22 October 2026, 19:03 UTC
- Peak
- 14
- Crowd
- held half
- Lasted
- 3.9 days
- Players before
- 1
Wipe
Wipe peaks at 12 players
Monday 19 October 2026, 19:03 UTC
- Peak
- 12
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 0
Wipe
Wipe peaks at 6 players
Thursday 15 October 2026, 19:03 UTC
- Peak
- 6
- Crowd
- held half
- Lasted
- 4 days
- Players before
- 0
Wipe
Wipe peaks at 9 players
Monday 12 October 2026, 19:03 UTC
- Peak
- 9
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 2
Wipe
Wipe peaks at 9 players
Thursday 8 October 2026, 19:03 UTC
- Peak
- 9
- Crowd
- held half
- Lasted
- 4 days
- Players before
- 3
Wipe
Wipe peaks at 6 players
Monday 5 October 2026, 19:03 UTC
- Peak
- 6
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 2
Force wipe
Force wipe peaks at 12 players
Thursday 1 October 2026, 17:54 UTC FW
- Peak
- 12
- Crowd
- held half
- Lasted
- 4 days
- Players before
- 10
Show 5 earlier wipes
Wipe
Wipe peaks at 8 players
Monday 28 September 2026, 19:03 UTC
- Peak
- 8
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 3
Wipe
Wipe peaks at 5 players
Thursday 24 September 2026, 19:03 UTC
- Peak
- 5
- Crowd
- held half
- Lasted
- 4 days
- Players before
- 0
Wipe
Wipe peaks at 7 players
Monday 21 September 2026, 19:02 UTC
- Peak
- 7
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 0
Wipe
Wipe peaks at 12 players
Thursday 17 September 2026, 19:02 UTC
- Peak
- 12
- Crowd
- held half
- Lasted
- 4 days
- Players before
- 4
Wipe
Wipe peaks at 8 players
Monday 14 September 2026, 19:03 UTC
- Peak
- 8
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 6
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at [TEST] Warden test server?
Recent wipes on this server averaged a peak of 11 players at their busiest. Peak population on the latest wipe came 8 hours after it. In 100% of recent wipes, population held above half the peak right through to the next wipe.
When does [TEST] Warden test server wipe?
Wipes on [TEST] Warden test server follow a every Monday at 17:37 and every Thursday at 19:03 UTC pattern. Expect the next wipe on Thursday 29 October at 19:03 UTC. This world dates from 33 hours.
Lists and tags
Which operator is behind [TEST] Warden test server?
The icefuse.net hostname [TEST] Warden test server publishes is shared with 29 other tracked servers, which points to one operator.
Where does [TEST] Warden test server appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include [TEST] Warden test server are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What meaning do the tags on [TEST] Warden test server carry?
gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon: that is the tag list [TEST] Warden test server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on [TEST] Warden test server?
Last seen 33 hours ago, [TEST] Warden test server is offline right now. Averaged across seven days, 4 players; the peak was 14.
Where does [TEST] Warden test server sit in the server rankings?
Player hours over seven days put [TEST] Warden test server at #2,068, in the top 9% of all ranked servers.
Settings and map
What settings and rules does [TEST] Warden test server run?
Nothing in the name of [TEST] Warden test server states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for [TEST] Warden test server?
A procedural map of 3,500 with seed 1337, generated by the game, runs on [TEST] Warden test server. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
Where does [TEST] Warden test server sit geographically?
Nothing on [TEST] Warden test server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 64.40.8.7:28015.
What version of Rust is running on [TEST] Warden test server?
Rust network protocol 2635 and build 168909 on Linux is what [TEST] Warden test server runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is [TEST] Warden test server, and is it online at the moment?
As of now, [TEST] Warden test server is offline; the last sighting was 33 hours ago. 92 of 168 hours were online in the last 7 full days, giving 55% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to [TEST] Warden test server?
Enter client.connect 64.40.8.7:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://icefuse.com/.
