The count
LiveLive coverage · Rust server
Midlands [PVE] BradleyGuards and custom maps
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #6,085, the top 27% of all ranked servers.
- The current map has been up 12d 22h, since Thursday 15 October, 18:30 UTC.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 2h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Midlands [PVE] BradleyGuards and custom maps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,085 today
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 2h
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe · high confidence
Coming wipes
- 8d 2hThu 5 Nov, 19:00 UTCFW
- 15d 1hThu 12 Nov, 18:30 UTC
- 36d 2hThu 3 Dec, 19:00 UTCFW
- 43d 1hThu 10 Dec, 18:30 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.
Wipes
newest firstThe current map
Wipe peaks at 4 players
Thursday 15 October 2026, 18:30 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 5 players
Thursday 1 October 2026, 18:49 UTC FW
- Peak
- 5
- Crowd
- halved by day 5
- Lasted
- 14 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Thursday 17 September 2026, 17:26 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 14.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Midlands [PVE] BradleyGuards and custom maps?
At their busiest, its recent wipes averaged 4 players. The crowd on the latest wipe peaked 41 hours in. In 50% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 5.
When does Midlands [PVE] BradleyGuards and custom maps wipe?
Wipes on Midlands [PVE] BradleyGuards and custom maps follow a every 4 weeks on Thursday at 18:30 UTC pattern. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 12 days 22 hours.
Tags and categories
Which Rust Live Stats filters and lists does Midlands [PVE] BradleyGuards and custom maps show up in?
On Rust Live Stats, Midlands [PVE] BradleyGuards and custom maps is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Midlands [PVE] BradleyGuards and custom maps?
gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon: that is the tag list Midlands [PVE] BradleyGuards and custom maps publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is Midlands [PVE] BradleyGuards and custom maps at the moment?
0 of Midlands [PVE] BradleyGuards and custom maps's 100 slots are filled right now. The seven-day average is 0 players, with a peak of 2. Between now and 48 hours back, 22:00 UTC drew the most players, 1 on average.
Where does Midlands [PVE] BradleyGuards and custom maps sit in the server rankings?
On player hours for the past seven days, Midlands [PVE] BradleyGuards and custom maps sits at #6,085, inside the top 27% of ranked servers.
Map and rules
What rules does Midlands [PVE] BradleyGuards and custom maps enforce, and which settings does it use?
Nothing in the name of Midlands [PVE] BradleyGuards and custom maps states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Which map is live on Midlands [PVE] BradleyGuards and custom maps?
Midlands [PVE] BradleyGuards and custom maps runs a game-generated procedural map: size 4,250, seed 81055652. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
What location is Midlands [PVE] BradleyGuards and custom maps in?
Nothing on Midlands [PVE] BradleyGuards and custom maps states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 64.40.9.169:28015 is its address.
How well does Midlands [PVE] BradleyGuards and custom maps perform?
The average server fps was 28 over the last 48 hours; the lowest was 1. Buildings, deployables and everything else in the world added up to a maximum of 107,139 entities. The highest memory usage was 4,658 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is Midlands [PVE] BradleyGuards and custom maps on?
The setup on Midlands [PVE] BradleyGuards and custom maps is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Midlands [PVE] BradleyGuards and custom maps, and is it online at the moment?
Right now Midlands [PVE] BradleyGuards and custom maps is online. About 4 minutes ago is when it last restarted, according to its uptime. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to Midlands [PVE] BradleyGuards and custom maps?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 64.40.9.169:28015. You can find its website at https://discord.com/invite/tQetw4M.
