Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
89,789 players on Rust servers right now 11,881 servers online 4,026 with players on 159 fresh wipes in the last three hours expired - reason: unpaid: 1 players on now Updated every five minutes

LiveLive coverage · Rust server

expired - reason: unpaid

Key points

  • 1 of 60 players are on now, 2% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #6,428, the top 29% of all ranked servers.
  • The current map has been up 23d 5h, since Sunday 4 October, 14:45 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 1 of 60 players

1/ 60players now 2% full
07-day averagepeak 2
#6,428ranktop 29%
23d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on expired - reason: unpaid

Players

AveragePeak
00.511.5221:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #6,428 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
187 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
184 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
33 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
161 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
57 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at expired - reason: unpaid?

Recent wipes on this server averaged a peak of 2 players at their busiest. Peak population on the latest wipe came 1 hours after it.

On what timetable does expired - reason: unpaid wipe?

Too few wipes are recorded for expired - reason: unpaid to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 23 days 5 hours.

Tags and categories

Which Rust Live Stats filters and lists does expired - reason: unpaid show up in?

The Rust Live Stats lists that include expired - reason: unpaid are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for expired - reason: unpaid signify?

These are the tags expired - reason: unpaid makes public: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): 60 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is expired - reason: unpaid at the moment?

Live now: 1 players on expired - reason: unpaid, out of 60 slots. The seven-day average is 0 players, with a peak of 2. Between now and 48 hours back, 00:00 UTC drew the most players, 2 on average.

How does expired - reason: unpaid compare with other Rust servers in the rankings?

Player hours over seven days put expired - reason: unpaid at #6,428, in the top 29% of all ranked servers.

Settings and map

What settings and rules does expired - reason: unpaid run?

Nothing in the name of expired - reason: unpaid states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is off.

Which map is in use on expired - reason: unpaid?

A procedural map of 3,750 with seed 1004191596, generated by the game, runs on expired - reason: unpaid. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

Which region is expired - reason: unpaid hosted in?

No region is published by expired - reason: unpaid. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 64.40.9.223:28169.

What is performance like on expired - reason: unpaid?

Server fps averaged 10 over the last 48 hours, with a low of 5. Buildings, deployables and everything else in the world added up to a maximum of 98,519 entities. The highest memory usage was 3,785 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is expired - reason: unpaid on?

Rust network protocol 2635 and build 168909 on Linux is what expired - reason: unpaid runs. Steam updates it for you, but your game needs the same protocol to join.

Is expired - reason: unpaid up now, and how steady is its uptime?

At the time of this update, expired - reason: unpaid is live. The uptime it reports puts the last restart at about 4 days 20 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. Rust Live Stats has tracked it since 13 September 2026.

Getting on

How do you get onto expired - reason: unpaid?

Enter client.connect 64.40.9.223:28169 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp60
Max players 60 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.