The count
LiveLive coverage · Rust server
RedlineQc
Key points
- 0 of 30 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #10,322, the top 46% of all ranked servers.
- The current map has been up 9d 17h, since Sunday 18 October, 15:10 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RedlineQc
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #10,322 today
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 18 October 2026, 15:10 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 18 October 2026, 03:19 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 17 October 2026, 20:16 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 3 October 2026, 01:20 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 14.8 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 20 September 2026, 15:55 UTC
- Peak
- 1
- Crowd
- halved by day 5
- Lasted
- 12.4 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 19 September 2026, 02:55 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on RedlineQc?
Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the other cases it dropped under half by day 5.
How often does RedlineQc wipe, and at what times?
Wipes on RedlineQc come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 9 days 17 hours.
Tags and categories
Which Rust Live Stats filters and lists does RedlineQc show up in?
These are the Rust Live Stats lists RedlineQc fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What meaning do the tags on RedlineQc carry?
These are the tags RedlineQc makes public: gmrust (Game mode): Standard survival, in the Rust style; mp30 (Max players): 30 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How many players are on RedlineQc right now?
0 of RedlineQc's 30 slots are filled right now. Peak over the past week: 1. Average: 0 players.
Where does RedlineQc sit in the server rankings?
On player hours for the past seven days, RedlineQc sits at #10,322, inside the top 46% of ranked servers.
Rules and settings
What rules does RedlineQc enforce, and which settings does it use?
No gather rate appears in the name RedlineQc. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on RedlineQc?
Size 3,500, seed 1337: that is the procedural map the game generates for RedlineQc. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Custom Map.
About the server
Which region is RedlineQc hosted in?
There is no region from RedlineQc. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 64.74.161.162:28015.
What is performance like on RedlineQc?
Server fps averaged 90 over the last 48 hours, with a low of 61. Entity count reached 70,517: buildings, deployables and the rest of the world. Up to 3,933 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What Rust version is RedlineQc on?
The setup on RedlineQc is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Is RedlineQc up now, and how steady is its uptime?
Right now RedlineQc is online. Based on the uptime it reports, the last restart was about 5 days 9 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto RedlineQc?
Enter client.connect 64.74.161.162:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/2HCunPdHSE.
