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57,098 players on Rust servers right now 11,670 servers online 3,402 with players on 98 fresh wipes in the last three hours Fusion 3.64 (test): 1 players on now Updated every five minutes

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Fusion 3.64 (test)

Key points

  • 1 of 30 players are on now, 3% full.
  • Over the last seven days it averages 1 players, with a peak of 4.
  • It ranks #2,892, the top 13% of all ranked servers.
  • The current map has been up 26d 15h, since Thursday 1 October, 18:47 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 8h, with the force wipe.
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monthly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 1 of 30 players

1/ 30players now 3% full
17-day averagepeak 4
#2,892ranktop 13%
26d agolast wipemonthly schedule
8d 8hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Fusion 3.64 (test)

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #2,892 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 8d 8h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

1.7 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 8h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 36d 8h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Fusion 3.64 (test)?

Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does Fusion 3.64 (test) wipe?

Once a month is all Fusion 3.64 (test) wipes, together with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 26 days 15 hours. A monthly wipe schedule is published in its tags.

Lists and tags

Where does Fusion 3.64 (test) appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Fusion 3.64 (test) are Modded Rust servers live now and Rust PvE servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.

What meaning do the tags on Fusion 3.64 (test) carry?

gmrust (Game mode): Survival here follows standard Rust; mp30 (Max players): 30 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^e (Minigames): This server hosts minigames such as arenas, Bedwars and parkour; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Fusion 3.64 (test) publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on Fusion 3.64 (test)?

Live now: 1 players on Fusion 3.64 (test), out of 30 slots. The seven-day average is 1 players, with a peak of 4. Peak hour over 48 hours: 01:00 UTC, at 3 players on average.

How does Fusion 3.64 (test) compare with other Rust servers in the rankings?

Player hours over seven days put Fusion 3.64 (test) at #2,892, in the top 13% of all ranked servers.

Settings and map

What settings and rules does Fusion 3.64 (test) run?

Nothing in the name of Fusion 3.64 (test) states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Fusion 3.64 (test)?

Size 4,500, seed 138020313: that is the procedural map the game generates for Fusion 3.64 (test). RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

Where does Fusion 3.64 (test) sit geographically?

Nothing on Fusion 3.64 (test) states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 64.74.161.94:28015.

How well does Fusion 3.64 (test) perform?

The average server fps was 89 over the last 48 hours; the lowest was 37. Buildings, deployables and everything else in the world added up to a maximum of 200,500 entities. Up to 5,339 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is Fusion 3.64 (test) on?

The setup on Fusion 3.64 (test) is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Is Fusion 3.64 (test) up now, and how steady is its uptime?

At the time of this update, Fusion 3.64 (test) is live. About 4 hours ago is when it last restarted, according to its uptime. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. Rust Live Stats has tracked it since 18 September 2026.

How to join

What is the way to connect to Fusion 3.64 (test)?

Enter client.connect 64.74.161.94:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://fusion364.wixsite.com/rust.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^m,^e,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp30
Max players 30 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Gameplay

^e
Minigames This server hosts minigames such as arenas, Bedwars and parkour.
^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.