The count
LiveLive coverage · Rust server
Fusion 3.64 (test)
Key points
- 1 of 30 players are on now, 3% full.
- Over the last seven days it averages 1 players, with a peak of 4.
- It ranks #2,892, the top 13% of all ranked servers.
- The current map has been up 26d 15h, since Thursday 1 October, 18:47 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 8h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Fusion 3.64 (test)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,892 today
Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 8h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence
Coming wipes
- 8d 8hThu 5 Nov, 19:00 UTCFW
- 36d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 18:47 UTC FW
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 30 September 2026, 01:39 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at Fusion 3.64 (test)?
Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.
On what timetable does Fusion 3.64 (test) wipe?
Once a month is all Fusion 3.64 (test) wipes, together with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 26 days 15 hours. A monthly wipe schedule is published in its tags.
Lists and tags
Where does Fusion 3.64 (test) appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Fusion 3.64 (test) are Modded Rust servers live now and Rust PvE servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.
What meaning do the tags on Fusion 3.64 (test) carry?
gmrust (Game mode): Survival here follows standard Rust; mp30 (Max players): 30 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^e (Minigames): This server hosts minigames such as arenas, Bedwars and parkour; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Fusion 3.64 (test) publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on Fusion 3.64 (test)?
Live now: 1 players on Fusion 3.64 (test), out of 30 slots. The seven-day average is 1 players, with a peak of 4. Peak hour over 48 hours: 01:00 UTC, at 3 players on average.
How does Fusion 3.64 (test) compare with other Rust servers in the rankings?
Player hours over seven days put Fusion 3.64 (test) at #2,892, in the top 13% of all ranked servers.
Settings and map
What settings and rules does Fusion 3.64 (test) run?
Nothing in the name of Fusion 3.64 (test) states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Fusion 3.64 (test)?
Size 4,500, seed 138020313: that is the procedural map the game generates for Fusion 3.64 (test). RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Where does Fusion 3.64 (test) sit geographically?
Nothing on Fusion 3.64 (test) states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 64.74.161.94:28015.
How well does Fusion 3.64 (test) perform?
The average server fps was 89 over the last 48 hours; the lowest was 37. Buildings, deployables and everything else in the world added up to a maximum of 200,500 entities. Up to 5,339 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is Fusion 3.64 (test) on?
The setup on Fusion 3.64 (test) is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Is Fusion 3.64 (test) up now, and how steady is its uptime?
At the time of this update, Fusion 3.64 (test) is live. About 4 hours ago is when it last restarted, according to its uptime. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. Rust Live Stats has tracked it since 18 September 2026.
How to join
What is the way to connect to Fusion 3.64 (test)?
Enter client.connect 64.74.161.94:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://fusion364.wixsite.com/rust.
