The count
LiveLive coverage · EU
M_SERVER PVE
Key points
- 1 of 100 players are on now, 1% full.
- Over the last seven days it averages 1 players, with a peak of 8.
- It ranks #3,117, the top 14% of all ranked servers, and #1166 in EU.
- The current map has been up 12d 19h, since Thursday 15 October, 02:17 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 29 October at 02:17 UTC, in 1d 4h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on M_SERVER PVE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #3,117 today
Rank
daily · 1 is bestTop 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 1d 4h
from its schedule tag
Next wipe Thursday 29 October, 02:17 UTC, in 1d 4h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 4hThu 29 Oct, 02:17 UTC
- 8d 21hThu 5 Nov, 19:00 UTCFW
- 15d 4hThu 12 Nov, 02:17 UTC
- 29d 4hThu 26 Nov, 02:17 UTC
- 36d 21hThu 3 Dec, 19:00 UTCFW
- 43d 4hThu 10 Dec, 02:17 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 14 hours in.
Wipes
newest firstThe current map
Wipe peaks at 7 players
Thursday 15 October 2026, 02:17 UTC
- Peak
- 7
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 8 players
Thursday 1 October 2026, 17:50 UTC FW
- Peak
- 8
- Crowd
- halved by day 7
- Lasted
- 13.4 days
- Players before
- 2
Wipe
Wipe peaks at 6 players
Sunday 27 September 2026, 04:01 UTC
- Peak
- 6
- Crowd
- held half
- Lasted
- 4.6 days
- Players before
- 0
Wipe
Wipe peaks at 6 players
Saturday 26 September 2026, 18:14 UTC
- Peak
- 6
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 2
Wipe
Wipe peaks at 7 players
Thursday 17 September 2026, 02:12 UTC
- Peak
- 7
- Crowd
- held half
- Lasted
- 9.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on M_SERVER PVE?
At their busiest, its recent wipes averaged 7 players. The crowd on the latest wipe peaked 14 hours in. In 67% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 7.
How often does M_SERVER PVE wipe, and at what times?
M_SERVER PVE's schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. On Thursday 29 October at 02:17 UTC its next wipe falls due. The world you are playing on was built 12 days 19 hours. A two-weekly wipe schedule appears in its tags.
Lists and tags
Who is in charge of M_SERVER PVE?
The m-server.pp.ua hostname published by M_SERVER PVE is used by no other tracked server.
Which Rust Live Stats filters and lists does M_SERVER PVE show up in?
These are the Rust Live Stats lists M_SERVER PVE fits: EU Rust servers, live, Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the tags on M_SERVER PVE?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once every fortnight; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; EU (Europe): Europe is the browser listing for this server, which M_SERVER PVE publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on M_SERVER PVE?
M_SERVER PVE is carrying 1 players at the moment, with 100 slots in total. The seven-day average is 1 players, with a peak of 8. The busiest hour in the past 48 was 17:00 UTC, averaging 4 players.
What position does M_SERVER PVE hold among Rust servers?
Seven-day player hours place M_SERVER PVE at #3,117 overall, in the top 14% of ranked servers and #1,166 in Europe.
Rules and settings
What rules does M_SERVER PVE enforce, and which settings does it use?
Nothing in the name of M_SERVER PVE states a gather rate. The default applies: 8 players to a group. minigames & battle royale applies here, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on M_SERVER PVE?
Size 4,500, seed 1090470307: that is the procedural map the game generates for M_SERVER PVE. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
What location is M_SERVER PVE in?
Its EU tag places M_SERVER PVE in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 94.154.200.202:28016.
What is performance like on M_SERVER PVE?
It never went below 113 server fps in the last 48 hours, averaging 119. Buildings, deployables and everything else in the world added up to a maximum of 134,882 entities. Memory use peaked at 5,109 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is M_SERVER PVE on?
Rust network protocol 2635 and build 168909 on Linux is what M_SERVER PVE runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does M_SERVER PVE stay online, and is it up right now?
M_SERVER PVE is up and running at this moment. About 4 hours ago is when it last restarted, according to its uptime. It was online for 152 of 168 hours in the last 7 full days, or 90% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
How do you get onto M_SERVER PVE?
Enter client.connect 94.154.200.202:28016 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://M-SERVER.pp.ua/.