The count
Live coverage · Rust server
LoA TestServer
Offline LoA TestServer is not on the server list right now. The figures below are from when it was last seen, 3d ago.
Key points
- 0 of 5 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,323, the top 69% of all ranked servers.
- The current map has been up 3d 0h, since Monday 26 October, 10:36 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on LoA TestServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,323 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Monday 26 October 2026, 10:36 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 3 October 2026, 20:29 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 22.6 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Tuesday 29 September 2026, 17:24 UTC
- Peak
- 2
- Crowd
- halved by day 1
- Lasted
- 4.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on LoA TestServer?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 1.
On what timetable does LoA TestServer wipe?
Wipes on LoA TestServer come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 3 days.
Tags and filters
Where does LoA TestServer appear in Rust Live Stats lists and filters?
On Rust Live Stats, LoA TestServer is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on LoA TestServer?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which LoA TestServer publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on LoA TestServer?
LoA TestServer is not online at the moment, having last been seen 3 days ago. Averaged over seven days: 0 players.
What position does LoA TestServer hold among Rust servers?
Ranked by seven-day player hours, LoA TestServer is #15,323, placing it in the top 69% of ranked servers.
Settings and map
What rules does LoA TestServer enforce, and which settings does it use?
No gather rate appears in the name LoA TestServer. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on LoA TestServer?
LoA TestServer uses a procedural map, which the game generates.
Server details
What location is LoA TestServer in?
No region is published by LoA TestServer. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 65.108.8.8:28015.
What Rust version is LoA TestServer on?
The setup on LoA TestServer is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is LoA TestServer, and is it online at the moment?
As of now, LoA TestServer is offline; the last sighting was 3 days ago. 70 of 168 hours were online in the last 7 full days, giving 42% uptime. On 29 September 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to LoA TestServer?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 65.108.8.8:28015.