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49,072 players on Rust servers right now 11,686 servers online 3,020 with players on 105 fresh wipes in the last three hours staging: 0 players (offline) Updated every five minutes

Live coverage · Rust server

staging

Offline staging is not on the server list right now. The figures below are from when it was last seen, 23h ago.

Key points

  • 0 of ? players are on at the last check.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #12,641, the top 57% of all ranked servers.
  • The current map has been up 23h, since Thursday 29 October, 02:56 UTC.
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vanillamoddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of ? players

0/ ?players now
07-day averagepeak 1
#12,641ranktop 57%
23h agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on staging

Players

AveragePeakWipe
0123419:0021:0022:0000:0001:0003:00Wiped Wed 28 Oct, 19:41 UTCWIPEWiped Thu 29 Oct, 02:56 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,641 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct18 Oct30 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 27 OctWed 14 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
–
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.1 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
13.1 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.3 days
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
8.5 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.7 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
3.9 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
14 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 122 on average
34 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
4 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
20 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
127 / 200

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at staging?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does staging wipe?

Wipes on staging come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 23 hours.

Lists and tags

Which Rust Live Stats filters and lists does staging show up in?

The Rust Live Stats lists that include staging are Modded Rust servers live now. You will find it on the server list under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the tags listed for staging signify?

These are the tags staging makes public: gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): Slots: 0; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on staging right now?

Last seen 23 hours ago, staging is offline right now. The seven-day average is 0 players, with a peak of 1.

What position does staging hold among Rust servers?

On player hours for the past seven days, staging sits at #12,641, inside the top 57% of ranked servers.

Rules and settings

What settings and rules does staging run?

Nothing in the name of staging states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. Vanilla is its own label: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for staging?

staging uses a procedural map, which the game generates.

Server details

Where does staging sit geographically?

There is no region from staging. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 65.109.156.177:28095 is its address.

What version of Rust is running on staging?

Rust network protocol 2635 and build 168909 on Linux is what staging runs. Steam updates it for you, but your game needs the same protocol to join.

Does staging stay online, and is it up right now?

At the time of this update, staging is down, last seen 23 hours ago. It was online for 13 of 168 hours in the last 7 full days, or 8% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto staging?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 65.109.156.177:28095.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp0
Max players Slots: 0.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.