The count
Live coverage · Rust server
Local PVE Staging
Offline Local PVE Staging is not on the server list right now. The figures below are from when it was last seen, 27d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,330, the top 69% of all ranked servers.
- The current map has been up 28d 23h, since Wednesday 30 September, 13:15 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Local PVE Staging
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,330 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does Local PVE Staging wipe?
Local PVE Staging's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 28 days 23 hours.
Tags and categories
Where does Local PVE Staging appear in Rust Live Stats lists and filters?
On Rust Live Stats, Local PVE Staging is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on Local PVE Staging?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166461 (Build): This server runs game build 166461; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Local PVE Staging publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is Local PVE Staging at the moment?
Last seen 27 days 20 hours ago, Local PVE Staging is offline right now.
Where does Local PVE Staging sit in the server rankings?
Ranked by seven-day player hours, Local PVE Staging is #16,330, placing it in the top 69% of ranked servers.
Map and rules
What settings and rules does Local PVE Staging run?
No gather rate appears in the name Local PVE Staging. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Local PVE Staging?
A procedural map, generated by the game, runs on Local PVE Staging.
About the server
Which region is Local PVE Staging hosted in?
Nothing on Local PVE Staging states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 65.18.215.85:28025.
What Rust version is Local PVE Staging on?
Local PVE Staging operates on Windows with Rust network protocol 2634 and build 166461. Steam updates it for you, but your game needs the same protocol to join.
Does Local PVE Staging stay online, and is it up right now?
Local PVE Staging is currently offline, with its last appearance 27 days 20 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 30 September 2026.
Getting on
How do you get onto Local PVE Staging?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 65.18.215.85:28025.