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94,751 players on Rust servers right now 11,875 servers online 3,875 with players on 395 fresh wipes in the last three hours Rust Mod Development: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Rust Mod Development

Offline Rust Mod Development is not on the server list right now. The figures below are from when it was last seen, 23d ago.

Key points

  • 1 of 4 players are on at the last check, 25% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,767, the top 61% of all ranked servers.
  • The current map has been up 27d 20h, since Thursday 1 October, 19:22 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 3h, with the force wipe.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 4 players

1/ 4players now 25% full
07-day averagepeak –
#13,767ranktop 61%
27d agolast wipeno schedule published
7d 3hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Rust Mod Development

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,767 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct5 Oct7 Oct10 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 3h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 3h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 3h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
173 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
187 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
81 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
349 / 350
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 86 on average
252 / 700

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Rust Mod Development?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 1 hours in.

On what timetable does Rust Mod Development wipe?

Once a month is all Rust Mod Development wipes, together with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 27 days 20 hours.

Tags and categories

Where does Rust Mod Development appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Rust Mod Development are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

How should you read the tags on Rust Mod Development?

gmrust (Game mode): Standard survival, in the Rust style; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Rust Mod Development publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is Rust Mod Development at the moment?

Rust Mod Development is not online at the moment, having last been seen 23 days 16 hours ago.

Where does Rust Mod Development sit in the server rankings?

On player hours for the past seven days, Rust Mod Development sits at #13,767, inside the top 61% of ranked servers.

Settings and map

Which settings and rules are in force on Rust Mod Development?

No gather rate appears in the name Rust Mod Development. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on Rust Mod Development?

The map on Rust Mod Development is procedural, made by the game itself.

About the server

What location is Rust Mod Development in?

Nothing on Rust Mod Development states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 65.191.150.10:28015.

What Rust version is Rust Mod Development on?

The setup on Rust Mod Development is Rust network protocol 2634 and build 166652 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Does Rust Mod Development stay online, and is it up right now?

At the time of this update, Rust Mod Development is down, last seen 23 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 30 September 2026.

Getting on

What steps connect you to Rust Mod Development?

Enter client.connect 65.191.150.10:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp4
Max players 4 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.