The count
LiveLive coverage · NA
Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 3.
- It ranks #7,578, the top 34% of all ranked servers, and #1129 in NA.
- The current map has been up 12d 3h, since Thursday 15 October, 21:53 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 29 October at 21:53 UTC, in 1d 20h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #7,578 today
Rank
daily · 1 is bestTop 34% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 1d 20h
from its schedule tag
Next wipe Thursday 29 October, 21:53 UTC, in 1d 20h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 20hThu 29 Oct, 21:53 UTC
- 8d 17hThu 5 Nov, 19:00 UTCFW
- 15d 20hThu 12 Nov, 21:53 UTC
- 29d 20hThu 26 Nov, 21:53 UTC
- 36d 17hThu 3 Dec, 19:00 UTCFW
- 43d 20hThu 10 Dec, 21:53 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Thursday 15 October 2026, 21:53 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 2 players
Thursday 1 October 2026, 23:01 UTC FW
- Peak
- 2
- Crowd
- halved by day 4
- Lasted
- 14 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 22 September 2026, 21:20 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 9.1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 17 September 2026, 20:12 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?
Recent wipes on this server averaged a peak of 2 players at their busiest. 24 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 67% of its recent wipes. On those occasions it fell below half by day 4.
On what timetable does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E wipe?
With too few of Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E's wipes recorded to confirm the schedule, the tag is used for the prediction. On Thursday 29 October at 21:53 UTC its next wipe falls due. 12 days 3 hours have passed since this world was generated. A two-weekly wipe schedule appears in its tags.
Tags and categories
Which Rust Live Stats filters and lists does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E show up in?
These are the Rust Live Stats lists Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E fits: Modded Rust servers live now, Rust PvE servers, live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the tags on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?
gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): 100 slots are available; ts6 (Group limit): Teams are capped at 6; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^b (Biweekly): It wipes once every fortnight; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game; NA (North America): North America is the browser listing for this server: that is the tag list Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E right now?
Live now: 0 players on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E, out of 100 slots. Peak over the past week: 3. Average: 0 players. Between now and 48 hours back, 20:00 UTC drew the most players, 1 on average.
What position does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E hold among Rust servers?
Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E is #1,129 in North America on the past week's player hours, and #7,578 overall in the top 34% of ranked servers.
Map and rules
What rules does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E enforce, and which settings does it use?
The name Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E carries no gather rate. The cap on a group is 6 players. pve is the mode, with no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?
Size 4,500, seed 1337: that is the procedural map the game generates for Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: New Custom Maps.
Server details
What location is Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E in?
Its NA tag places Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E in North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 65.28.44.27:28042 is its address.
What is performance like on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?
Server fps averaged 53 over the last 48 hours, with a low of 30. Entity count reached 145,095: buildings, deployables and the rest of the world. The highest memory usage was 5,072 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E on?
Rust network protocol 2635 and build 168909 on Windows is what Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E runs. To join, your game must use the same protocol; Steam handles the update for you.
Is Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E up now, and how steady is its uptime?
Right now Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E is online. About 11 hours ago is when it last restarted, according to its uptime. 159 of 168 hours were online in the last 7 full days, giving 95% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?
Enter client.connect 65.28.44.27:28042 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://discord.com/invite/kapco411.