The count
Live coverage · Rust server
Rustic Ruins [Temp] Test Serve
Offline Rustic Ruins [Temp] Test Serve is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,276, the top 69% of all ranked servers.
- The current map has been up 769d 2h, since Friday 20 September, 19:35 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rustic Ruins [Temp] Test Serve
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,276 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does Rustic Ruins [Temp] Test Serve wipe?
Rustic Ruins [Temp] Test Serve's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 769 days 2 hours.
Tags and categories
Which Rust Live Stats filters and lists does Rustic Ruins [Temp] Test Serve show up in?
The Rust Live Stats lists that include Rustic Ruins [Temp] Test Serve are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded.
What do the tags listed for Rustic Ruins [Temp] Test Serve signify?
gmvanilla (Game mode): Survival in the vanilla style; mp100 (Max players): The slot count is 100; v2515 (Protocol): Join only if your game is on protocol 2515; cs90920 (Build): Build: 90920; ptrak (Networking): RakNet is the network layer — the game's standard one; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): The game changes here through plugins or settings, so it is Modded; hc1579f8a (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it; stok (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it: that is the tag list Rustic Ruins [Temp] Test Serve publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on Rustic Ruins [Temp] Test Serve?
Last seen 37 hours ago, Rustic Ruins [Temp] Test Serve is offline right now. Across the past week the average was 0 players.
What position does Rustic Ruins [Temp] Test Serve hold among Rust servers?
Ranked by seven-day player hours, Rustic Ruins [Temp] Test Serve is #15,276, placing it in the top 69% of ranked servers.
Map and rules
What rules does Rustic Ruins [Temp] Test Serve enforce, and which settings does it use?
No gather rate appears in the name Rustic Ruins [Temp] Test Serve. No group limit appears in its listing. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. VAC is enabled: Valve's anti-cheat.
Which map is live on Rustic Ruins [Temp] Test Serve?
Size 4,000, seed 235214983: that is the procedural map the game generates for Rustic Ruins [Temp] Test Serve. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Which region is Rustic Ruins [Temp] Test Serve hosted in?
Nothing on Rustic Ruins [Temp] Test Serve states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 66.165.249.10:28215 is its address.
Is performance on Rustic Ruins [Temp] Test Serve steady?
The average server fps was 28 over the last 48 hours; the lowest was 27. Buildings, deployables and everything else in the world added up to a maximum of 206,035 entities. Up to 10,832 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on Rustic Ruins [Temp] Test Serve?
Rustic Ruins [Temp] Test Serve operates on Windows with Rust network protocol 2515 and build 90920. To join, your game must use the same protocol; Steam handles the update for you.
Is Rustic Ruins [Temp] Test Serve up now, and how steady is its uptime?
Rustic Ruins [Temp] Test Serve is currently offline, with its last appearance 37 hours ago. The uptime it reports puts the last restart at about 13 days 19 hours ago. 153 of 168 hours were online in the last 7 full days, giving 91% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to Rustic Ruins [Temp] Test Serve?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 66.165.249.10:28215. The server's website: https://rustic-ruins.tebex.io.