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66,925 players on Rust servers right now 11,786 servers online 3,511 with players on 190 fresh wipes in the last three hours Testing Dumb Things: 0 players on now Updated every five minutes

LiveLive coverage · NA

Testing Dumb Things

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #12,601, the top 57% of all ranked servers, and #1380 in NA.
  • The current map has been up 10h, since Thursday 29 October, 01:52 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 6h, with the force wipe.
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monthly wipes moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 1
#12,601ranktop 57% · #1380 in NA
10h agolast wipemonthly schedule
7d 6hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Testing Dumb Things

Players

AveragePeakWipe
00.250.50.75121:0001:0003:0006:0008:0011:00Wiped Wed 28 Oct, 21:44 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

Server fpsWipe
01020304021:0001:0003:0006:0008:0011:00Wiped Wed 28 Oct, 21:44 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,601 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct29 Oct

Top 57% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.

Next wipe in 7d 6h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

Coming wipes

  1. 7d 6h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 6h
    Thu 3 Dec, 19:00 UTC
    FW

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe schedule

When does Testing Dumb Things wipe?

Nothing wipes Testing Dumb Things but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 10 hours have passed since this world was generated. A monthly wipe schedule is published in its tags.

Tags and categories

Where does Testing Dumb Things appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Testing Dumb Things are Modded Rust servers live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours it appears on the server list.

What meaning do the tags on Testing Dumb Things carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; NA (North America): North America is the browser listing for this server, which Testing Dumb Things publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on Testing Dumb Things?

0 of Testing Dumb Things's 50 slots are filled right now. Averaged across seven days, 0 players; the peak was 1. Between now and 48 hours back, 01:00 UTC drew the most players, 1 on average.

Where does Testing Dumb Things sit in the server rankings?

Seven-day player hours place Testing Dumb Things at #12,601 overall, in the top 57% of ranked servers and #1,380 in North America.

Rules and settings

What rules does Testing Dumb Things enforce, and which settings does it use?

No gather rate appears in the name Testing Dumb Things. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on Testing Dumb Things?

A procedural map of 3,500 with seed 1337, generated by the game, runs on Testing Dumb Things. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.

Server facts

Where does Testing Dumb Things sit geographically?

The NA tag on Testing Dumb Things lists it in North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 66.51.96.89:28000.

Is performance on Testing Dumb Things steady?

Server fps averaged 9 over the last 48 hours, with a low of 5. Buildings, deployables and everything else in the world added up to a maximum of 21,917 entities. Up to 1,210 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is Testing Dumb Things on?

The setup on Testing Dumb Things is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Testing Dumb Things, and is it online at the moment?

Right now Testing Dumb Things is online. The uptime it reports puts the last restart at about 9 hours ago. It was online for 2 of 168 hours in the last 7 full days, or 1% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

What steps connect you to Testing Dumb Things?

Enter client.connect 66.51.96.89:28000 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Region

NA
North America North America is the browser listing for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.