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80,805 players on Rust servers right now 11,809 servers online 3,802 with players on 104 fresh wipes in the last three hours no no no no: 0 players (offline) Updated every five minutes

Live coverage · Rust server

no no no no

Offline no no no no is not on the server list right now. The figures below are from when it was last seen, 7d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,432, the top 69% of all ranked servers.
  • The current map has been up 26d 3h, since Friday 2 October, 16:52 UTC.
Join
vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,432ranktop 69%
26d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on no no no no

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,432 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct6 Oct15 Oct19 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
141 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
154 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
119 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
35 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
35 / 1000

Quick answers

from the figures on this page

Wipe days

When does no no no no wipe?

The record holds too few of no no no no's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 26 days 3 hours.

Lists and tags

Where does no no no no appear in Rust Live Stats lists and filters?

On Rust Live Stats, no no no no is listed under Modded Rust servers live now. Under the filters Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

How should you read the tags on no no no no?

The server browser reads gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which no no no no publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is no no no no at the moment?

no no no no is not online at the moment, having last been seen 7 days 5 hours ago. Averaged over seven days: 0 players.

How does no no no no compare with other Rust servers in the rankings?

Player hours over seven days put no no no no at #15,432, in the top 69% of all ranked servers.

Map and rules

What settings and rules does no no no no run?

The name no no no no carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Vanilla is its own label: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for no no no no?

A procedural map of 3,000 with seed 1711628527, generated by the game, runs on no no no no. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

Which region is no no no no hosted in?

There is no region from no no no no. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 66.51.97.76:65015.

What Rust version is no no no no on?

Rust network protocol 2634 and build 167781 on Linux is what no no no no runs. Steam updates it for you, but your game needs the same protocol to join.

Does no no no no stay online, and is it up right now?

no no no no is currently offline, with its last appearance 7 days 5 hours ago. 15 of 168 hours were online in the last 7 full days, giving 9% uptime. On 2 October 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to no no no no?

Enter client.connect 66.51.97.76:65015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players The slot count is 1.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.