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93,384 players on Rust servers right now 11,848 servers online 3,880 with players on 381 fresh wipes in the last three hours FGG - Experiment 49: 0 players on now Updated every five minutes

LiveLive coverage · NA

FGG - Experiment 49

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,344, the top 69% of all ranked servers, and #1503 in NA.
  • The current map has been up 27d 10h, since Friday 2 October, 05:31 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 3h, with the force wipe.
Join
monthly wipes moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,344ranktop 69% · #1503 in NA
27d agolast wipemonthly schedule
7d 3hnext wipeThu 5 Nov, 19:00 UTC FW

Players on FGG - Experiment 49

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

How the server is running

Server performance

0246816:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,344 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Next wipe in 7d 3h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

2.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

Coming wipes

  1. 7d 3h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 3h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 4 players

Peak
4
Crowd
–
Lasted
1.3 days
Players before
1

Wipe peaks at 4 players

Peak
4
Crowd
halved by day 2
Lasted
4.6 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on FGG - Experiment 49?

At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe peaked 1 hours in. In 0% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 2.

How often does FGG - Experiment 49 wipe, and at what times?

The monthly force wipe is the only wipe FGG - Experiment 49 takes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 27 days 10 hours. The tags carry a monthly wipe schedule.

Lists and tags

Where does FGG - Experiment 49 appear in Rust Live Stats lists and filters?

On Rust Live Stats, FGG - Experiment 49 is listed under Modded Rust servers live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on FGG - Experiment 49?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded; NA (North America): North America is the browser listing for this server, which FGG - Experiment 49 publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on FGG - Experiment 49?

0 of FGG - Experiment 49's 50 slots are filled right now. The seven-day average for this server is 0 players.

What position does FGG - Experiment 49 hold among Rust servers?

North America places FGG - Experiment 49 at #1,503; overall it is #15,344, inside the top 69% of ranked servers, by seven-day player hours.

Settings and map

What settings and rules does FGG - Experiment 49 run?

Nothing in the name of FGG - Experiment 49 states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on FGG - Experiment 49?

Size 3,000, seed 1609848817: that is the procedural map the game generates for FGG - Experiment 49. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

Which region is FGG - Experiment 49 hosted in?

By its own NA tag, FGG - Experiment 49 sits in North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 66.51.98.57:28005.

How well does FGG - Experiment 49 perform?

Server fps averaged 5 over the last 48 hours, with a low of 5. Buildings, deployables and everything else in the world added up to a maximum of 45,384 entities. The highest memory usage was 2,335 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on FGG - Experiment 49?

The setup on FGG - Experiment 49 is Rust network protocol 2634 and build 167781 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Is FGG - Experiment 49 up now, and how steady is its uptime?

Right now FGG - Experiment 49 is online. About 7 days 2 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 16 September 2026.

How to join

What is the way to connect to FGG - Experiment 49?

Enter client.connect 66.51.98.57:28005 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Region

NA
North America North America is the browser listing for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.