The count
LiveLive coverage · NA
Digital Bounty Hunter
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #11,865, the top 53% of all ranked servers, and #1346 in NA.
- The current map has been up 27d 23h, since Thursday 1 October, 18:18 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 0h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Digital Bounty Hunter
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,865 today
Rank
daily · 1 is bestTop 53% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 0h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 0 players
Thursday 1 October 2026, 18:18 UTC FW
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Digital Bounty Hunter?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
On what timetable does Digital Bounty Hunter wipe?
Once a month is all Digital Bounty Hunter wipes, together with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 23 hours have passed since this world was generated. The tags carry a monthly wipe schedule.
Tags and filters
Which Rust Live Stats filters and lists does Digital Bounty Hunter show up in?
The Rust Live Stats lists that include Digital Bounty Hunter are Modded Rust servers live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the tags listed for Digital Bounty Hunter signify?
These are the tags Digital Bounty Hunter makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): The slot count is 50; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded; NA (North America): North America is the browser listing for this server. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on Digital Bounty Hunter right now?
Digital Bounty Hunter is carrying 0 players at the moment, with 50 slots in total. Averaged across seven days, 0 players; the peak was 1.
What position does Digital Bounty Hunter hold among Rust servers?
North America places Digital Bounty Hunter at #1,346; overall it is #11,865, inside the top 53% of ranked servers, by seven-day player hours.
Map and rules
Which settings and rules are in force on Digital Bounty Hunter?
The name Digital Bounty Hunter carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on Digital Bounty Hunter?
Size 4,250, seed 1020349586: that is the procedural map the game generates for Digital Bounty Hunter. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
Where does Digital Bounty Hunter sit geographically?
The NA tag on Digital Bounty Hunter lists it in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 66.51.98.58:28005.
How well does Digital Bounty Hunter perform?
It never went below 5 server fps in the last 48 hours, averaging 5. Entity count reached 102,979: buildings, deployables and the rest of the world. Memory use peaked at 3,324 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is Digital Bounty Hunter on?
Rust network protocol 2635 and build 168909 on Linux is what Digital Bounty Hunter runs. Steam updates it for you, but your game needs the same protocol to join.
Is Digital Bounty Hunter up now, and how steady is its uptime?
Digital Bounty Hunter is up and running at this moment. Based on the uptime it reports, the last restart was about 8 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 1 October 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to Digital Bounty Hunter?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 66.51.98.58:28005.
