The count
LiveLive coverage · NA
We Do Not Eat Our Allies
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #7,107, the top 32% of all ranked servers, and #1092 in NA.
- The current map has been up 27d 10h, since Thursday 1 October, 18:10 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 14h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on We Do Not Eat Our Allies
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #7,107 today
Rank
daily · 1 is bestTop 32% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 14h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 2 players
Thursday 1 October 2026, 18:10 UTC FW
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on We Do Not Eat Our Allies?
At their busiest, its recent wipes averaged 2 players. 12 hours after the latest wipe, the crowd reached its peak.
On what timetable does We Do Not Eat Our Allies wipe?
Once a month is all We Do Not Eat Our Allies wipes, together with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 27 days 10 hours. A monthly wipe schedule is published in its tags.
Tags and filters
Which Rust Live Stats filters and lists does We Do Not Eat Our Allies show up in?
The Rust Live Stats lists that include We Do Not Eat Our Allies are Modded Rust servers live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What meaning do the tags on We Do Not Eat Our Allies carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; NA (North America): In the server browser it sits under North America, which We Do Not Eat Our Allies publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on We Do Not Eat Our Allies?
0 of We Do Not Eat Our Allies's 50 slots are filled right now. Averaged across seven days, 0 players; the peak was 2. The busiest hour in the past 48 was 11:00 UTC, averaging 1 players.
How does We Do Not Eat Our Allies compare with other Rust servers in the rankings?
North America places We Do Not Eat Our Allies at #1,092; overall it is #7,107, inside the top 32% of ranked servers, by seven-day player hours.
Settings and map
What settings and rules does We Do Not Eat Our Allies run?
Nothing in the name of We Do Not Eat Our Allies states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for We Do Not Eat Our Allies?
A procedural map of 3,300 with seed 270523416, generated by the game, runs on We Do Not Eat Our Allies. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
Which region is We Do Not Eat Our Allies hosted in?
By its own NA tag, We Do Not Eat Our Allies sits in North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 66.51.98.58:28040.
What is performance like on We Do Not Eat Our Allies?
The average server fps was 5 over the last 48 hours; the lowest was 5. Buildings, deployables and everything else in the world added up to a maximum of 63,684 entities. The highest memory usage was 2,176 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is We Do Not Eat Our Allies on?
We Do Not Eat Our Allies operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
Is We Do Not Eat Our Allies up now, and how steady is its uptime?
At the time of this update, We Do Not Eat Our Allies is live. Based on the uptime it reports, the last restart was about 8 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 1 October 2026.
Getting on
What is the way to connect to We Do Not Eat Our Allies?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 66.51.98.58:28040.