The count
LiveLive coverage · Rust server
RARustTesting
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #5,836, the top 26% of all ranked servers.
- The current map has been up 3h, since Thursday 29 October, 15:40 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RARustTesting
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,836 today
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Thursday 29 October 2026, 15:40 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 23 October 2026, 15:40 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- –
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 23 October 2026, 01:15 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Tuesday 20 October 2026, 13:02 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.5 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 30 September 2026, 14:21 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 19.9 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 28 September 2026, 15:32 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 2 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 27 September 2026, 22:52 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 25 September 2026, 15:17 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.3 days
- Players before
- 0
Show 3 earlier wipes
Wipe
Wipe peaks at 1 player
Thursday 24 September 2026, 13:02 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 24 September 2026, 00:56 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Monday 21 September 2026, 18:38 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 2.3 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on RARustTesting?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 4 hours in. In 33% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 1.5.
On what timetable does RARustTesting wipe?
Wipes on RARustTesting come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 3 hours.
Tags and filters
Where does RARustTesting appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists RARustTesting fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the tags listed for RARustTesting signify?
These are the tags RARustTesting makes public: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon; oxidation (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on RARustTesting right now?
Live now: 0 players on RARustTesting, out of 10 slots. Averaged across seven days, 0 players; the peak was 2. Peak hour over 48 hours: 15:00 UTC, at 2 players on average.
What position does RARustTesting hold among Rust servers?
Player hours over seven days put RARustTesting at #5,836, in the top 26% of all ranked servers.
Map and rules
What rules does RARustTesting enforce, and which settings does it use?
No gather rate appears in the name RARustTesting. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. Its self-description is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. VAC is enabled: Valve's anti-cheat.
About the server
Which region is RARustTesting hosted in?
There is no region from RARustTesting. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 66.51.99.118:34118 is its address.
What Rust version is RARustTesting on?
Rust network protocol 2635 and build 168909 on Linux is what RARustTesting runs. To join, your game must use the same protocol; Steam handles the update for you.
Does RARustTesting stay online, and is it up right now?
At the time of this update, RARustTesting is live. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.
Connecting
How do you get onto RARustTesting?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 66.51.99.118:34118.