The count
LiveLive coverage · NA
Rusty Playhouse - PVE
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 4.
- It ranks #4,023, the top 18% of all ranked servers, and #667 in NA.
- The current map has been up 28d 11h, since Thursday 1 October, 18:13 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 13h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rusty Playhouse - PVE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #4,023 today
Rank
daily · 1 is bestTop 18% of all ranked servers, top 36% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 13h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence
Coming wipes
- 6d 13hThu 5 Nov, 19:00 UTCFW
- 34d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 2 players
Thursday 1 October 2026, 17:56 UTC FW
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at Rusty Playhouse - PVE?
The average peak across its recent wipes is 2 players. 30 hours after the latest wipe, the crowd reached its peak.
On what timetable does Rusty Playhouse - PVE wipe?
Once a month is all Rusty Playhouse - PVE wipes, together with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 28 days 11 hours. Its tags give wipes as monthly.
Tags and categories
Which Rust Live Stats filters and lists does Rusty Playhouse - PVE show up in?
On Rust Live Stats, Rusty Playhouse - PVE is listed under Modded Rust servers live now, Rust PvE servers, live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What meaning do the tags on Rusty Playhouse - PVE carry?
These are the tags Rusty Playhouse - PVE makes public: gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded; NA (North America): In the server browser it sits under North America. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on Rusty Playhouse - PVE?
0 of Rusty Playhouse - PVE's 50 slots are filled right now. Averaged across seven days, 1 players; the peak was 4. The busiest hour in the past 48 was 22:00 UTC, averaging 1 players.
What position does Rusty Playhouse - PVE hold among Rust servers?
Rusty Playhouse - PVE is #667 in North America on the past week's player hours, and #4,023 overall in the top 18% of ranked servers.
Rules and settings
What settings and rules does Rusty Playhouse - PVE run?
No gather rate appears in the name Rusty Playhouse - PVE. The default applies: 8 players to a group. pve is the mode, with no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on Rusty Playhouse - PVE?
Rusty Playhouse - PVE runs a game-generated procedural map: size 3,000, seed 1090399272. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Which region is Rusty Playhouse - PVE hosted in?
Its NA tag places Rusty Playhouse - PVE in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 66.51.99.126:28020.
Is performance on Rusty Playhouse - PVE steady?
The average server fps was 16 over the last 48 hours; the lowest was 5. It supported up to 58,325 entities, covering buildings, deployables and all other objects. The highest memory usage was 3,299 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is Rusty Playhouse - PVE on?
The setup on Rusty Playhouse - PVE is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Rusty Playhouse - PVE stay online, and is it up right now?
Rusty Playhouse - PVE is up and running at this moment. The uptime it reports puts the last restart at about 7 days 8 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.
Getting on
How do you get onto Rusty Playhouse - PVE?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 66.51.99.126:28020.
