The count
Live coverage · Rust server
ParadoxLabs
Offline ParadoxLabs is not on the server list right now. The figures below are from when it was last seen, 42d ago.
Key points
- 0 of 40 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,503.
- The current map has been up 55d 16h, since Thursday 3 September, 21:30 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ParadoxLabs
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,503 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does ParadoxLabs wipe?
Too few wipes are recorded for ParadoxLabs to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 55 days 16 hours.
Lists and tags
Where does ParadoxLabs appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists ParadoxLabs fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on ParadoxLabs carry?
These are the tags ParadoxLabs makes public: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on ParadoxLabs?
ParadoxLabs is not online at the moment, having last been seen 42 days 15 hours ago.
How does ParadoxLabs compare with other Rust servers in the rankings?
Player hours over seven days put ParadoxLabs at #15,503, in the top – of all ranked servers.
Settings and map
What rules does ParadoxLabs enforce, and which settings does it use?
The name ParadoxLabs carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on ParadoxLabs?
The map on ParadoxLabs is procedural, made by the game itself.
About the server
Which region is ParadoxLabs hosted in?
There is no region from ParadoxLabs. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 66.51.99.158:4301.
What version of Rust is running on ParadoxLabs?
The setup on ParadoxLabs is Rust network protocol 2633 and build 163794 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Does ParadoxLabs stay online, and is it up right now?
As of now, ParadoxLabs is offline; the last sighting was 42 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 14 September 2026.
Connecting
How do you get onto ParadoxLabs?
Enter client.connect 66.51.99.158:4301 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.