The count
Live coverage · Rust server
ParadoxLabs
Offline ParadoxLabs is not on the server list right now. The figures below are from when it was last seen, 45d ago.
Key points
- 0 of 40 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,121.
- The current map has been up 55d 9h, since Thursday 3 September, 21:30 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ParadoxLabs
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,121 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does ParadoxLabs wipe?
Too few wipes are recorded for ParadoxLabs to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 55 days 9 hours.
Tags and categories
Where does ParadoxLabs appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include ParadoxLabs are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on ParadoxLabs?
gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list ParadoxLabs publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on ParadoxLabs?
Last seen 45 days 3 hours ago, ParadoxLabs is offline right now.
Where does ParadoxLabs sit in the server rankings?
Ranked by seven-day player hours, ParadoxLabs is #15,121, placing it in the top – of ranked servers.
Settings and map
What settings and rules does ParadoxLabs run?
The name ParadoxLabs carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for ParadoxLabs?
The map on ParadoxLabs is procedural, made by the game itself.
Server facts
What location is ParadoxLabs in?
Nothing on ParadoxLabs states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 66.51.99.160:3200.
What Rust version is ParadoxLabs on?
ParadoxLabs operates on Linux with Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.
Does ParadoxLabs stay online, and is it up right now?
At the time of this update, ParadoxLabs is down, last seen 45 days 3 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
What is the way to connect to ParadoxLabs?
Enter client.connect 66.51.99.160:3200 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.