The count
LiveLive coverage · NA
Rustmod.cc PVE | Raidable Bases |
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,353, the top 69% of all ranked servers, and #1518 in NA.
- The current map has been up 23d 10h, since Monday 5 October, 15:36 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 16h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rustmod.cc PVE | Raidable Bases |
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,353 today
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 16h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Monday 5 October 2026, 15:36 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 0 players
Thursday 1 October 2026, 17:26 UTC FW
- Peak
- 0
- Crowd
- –
- Lasted
- 3.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Rustmod.cc PVE | Raidable Bases |?
The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 7 hours after it.
When does Rustmod.cc PVE | Raidable Bases | wipe?
Nothing wipes Rustmod.cc PVE | Raidable Bases | but the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 23 days 10 hours. A monthly wipe schedule is published in its tags.
Tags and categories
Where does Rustmod.cc PVE | Raidable Bases | appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Rustmod.cc PVE | Raidable Bases | fits: Modded Rust servers live now, Rust PvE servers, live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Rustmod.cc PVE | Raidable Bases |?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game; NA (North America): North America is the browser listing for this server, which Rustmod.cc PVE | Raidable Bases | publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on Rustmod.cc PVE | Raidable Bases |?
0 of Rustmod.cc PVE | Raidable Bases |'s 50 slots are filled right now. Across the past week the average was 0 players.
What position does Rustmod.cc PVE | Raidable Bases | hold among Rust servers?
Seven-day player hours place Rustmod.cc PVE | Raidable Bases | at #15,353 overall, in the top 69% of ranked servers and #1,518 in North America.
Map and rules
What rules does Rustmod.cc PVE | Raidable Bases | enforce, and which settings does it use?
The name Rustmod.cc PVE | Raidable Bases | carries no gather rate. No custom limit is set, so groups hold the default 8 players. pve is the mode, with no fighting other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Rustmod.cc PVE | Raidable Bases |?
Rustmod.cc PVE | Raidable Bases | runs a game-generated procedural map: size 1,000, seed 55555. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
What location is Rustmod.cc PVE | Raidable Bases | in?
The NA tag on Rustmod.cc PVE | Raidable Bases | lists it in North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 66.51.99.45:28025.
Is performance on Rustmod.cc PVE | Raidable Bases | steady?
It never went below 5 server fps in the last 48 hours, averaging 5. It supported up to 2,969 entities, covering buildings, deployables and all other objects. Memory use peaked at 1,345 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is Rustmod.cc PVE | Raidable Bases | on?
The setup on Rustmod.cc PVE | Raidable Bases | is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Rustmod.cc PVE | Raidable Bases |, and is it online at the moment?
At the time of this update, Rustmod.cc PVE | Raidable Bases | is live. About 31 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto Rustmod.cc PVE | Raidable Bases |?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 66.51.99.45:28025. The server's website: https://rustmod.cc.