Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
38,014 players on Rust servers right now 11,680 servers online 2,926 with players on 94 fresh wipes in the last three hours Rusty Town Wars: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

Rusty Town Wars

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #8,110, the top 36% of all ranked servers.
  • The current map has been up 17d 23h, since Sunday 11 October, 03:07 UTC.
Join
vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak 2
#8,110ranktop 36%
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Rusty Town Wars

Players

AveragePeak
00.511.5203:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #8,110 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 21 hours in.

Wipes

newest first

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
28 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
29 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
2 / 1000

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Rusty Town Wars?

The average peak across its recent wipes is 3 players. Peak population on the latest wipe came 21 hours after it.

How often does Rusty Town Wars wipe, and at what times?

Rusty Town Wars's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 17 days 23 hours.

Tags and filters

Where does Rusty Town Wars appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Rusty Town Wars fits: Modded Rust servers live now. Under the filters Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What meaning do the tags on Rusty Town Wars carry?

gmvanilla (Game mode): Survival in the vanilla style; mp100 (Max players): The slot count is 100; ts12 (Group limit): Teams are capped at 12; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Rusty Town Wars publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is Rusty Town Wars at the moment?

0 of Rusty Town Wars's 100 slots are filled right now. Peak over the past week: 2. Average: 0 players. The busiest hour in the past 48 was 15:00 UTC, averaging 1 players.

How does Rusty Town Wars compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Rusty Town Wars is #8,110, placing it in the top 36% of ranked servers.

Rules and settings

What rules does Rusty Town Wars enforce, and which settings does it use?

Nothing in the name of Rusty Town Wars states a gather rate. Group size tops out at 12 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. By its own label it is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Rusty Town Wars?

Rusty Town Wars runs a game-generated procedural map: size 6,000, seed 1337. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.

Server facts

Which region is Rusty Town Wars hosted in?

No region is published by Rusty Town Wars. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 66.51.99.4:6666 is its address.

How well does Rusty Town Wars perform?

The average server fps was 30 over the last 48 hours; the lowest was 30. Entity count reached 182,755: buildings, deployables and the rest of the world. Memory use peaked at 5,999 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is Rusty Town Wars on?

Rust network protocol 2635 and build 168909 on Linux is what Rusty Town Wars runs. To join, your game must use the same protocol; Steam handles the update for you.

Does Rusty Town Wars stay online, and is it up right now?

At the time of this update, Rusty Town Wars is live. Based on the uptime it reports, the last restart was about 17 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 3 October 2026.

Connecting

What is the way to connect to Rusty Town Wars?

Enter client.connect 66.51.99.4:6666 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/MmMr3VKxbu.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts12,^o^z

Game

gmvanilla
Game mode Survival in the vanilla style.
mp100
Max players The slot count is 100.
ts12
Group limit Teams are capped at 12.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.