The count
LiveLive coverage · NA
EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection
Key points
- 2 of 50 players are on now, 4% full.
- Over the last seven days it averages 0 players, with a peak of 3.
- It ranks #4,259, the top 19% of all ranked servers, and #712 in NA.
- The current map has been up 28d 10h, since Thursday 1 October, 18:10 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 14h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #4,259 today
Rank
daily · 1 is bestTop 19% of all ranked servers, top 38% in NA, and #300 of the trio servers (top 48%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 14h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence
Coming wipes
- 6d 14hThu 5 Nov, 19:00 UTCFW
- 34d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 24 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 6 players
Thursday 1 October 2026, 18:10 UTC FW
- Peak
- 6
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 5 players
Thursday 17 September 2026, 19:08 UTC
- Peak
- 5
- Crowd
- held half
- Lasted
- 14 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection?
Recent wipes on this server averaged a peak of 6 players at their busiest. 24 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection wipe, and at what times?
Nothing wipes EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection but the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 28 days 10 hours. The tags carry a monthly wipe schedule.
Tags and categories
Which Rust Live Stats filters and lists does EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection show up in?
These are the Rust Live Stats lists EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection fits: 2x Rust servers live now, Modded Rust servers live now, Trio Rust servers, live and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Gather rate: 2x.
How should you read the tags on EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection?
These are the tags EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts3 (Group limit): Teams are capped at 3; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded; NA (North America): North America is the browser listing for this server; oxidation (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection?
Live now: 2 players on EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection, out of 50 slots. The seven-day average is 0 players, with a peak of 3. The busiest hour in the past 48 was 02:00 UTC, averaging 3 players.
How does EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection compare with other Rust servers in the rankings?
Seven-day player hours place EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection at #4,259 overall, in the top 19% of ranked servers and #712 in North America. Ranked against other trio servers, it comes in at #300.
Map and rules
Which settings and rules are in force on EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection?
The name says it: gathering runs at 2x on EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection. The limit is 3 players to a group (trio). survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection?
A procedural map of 4,000 with seed 92092016, generated by the game, runs on EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
Which region is EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection hosted in?
Its NA tag places EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 66.51.99.54:28025.
What is performance like on EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection?
It never went below 5 server fps in the last 48 hours, averaging 9. It supported up to 70,613 entities, covering buildings, deployables and all other objects. Up to 2,890 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection?
Rust network protocol 2635 and build 168909 on Linux is what EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection runs. Steam updates it for you, but your game needs the same protocol to join.
Does EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection stay online, and is it up right now?
Right now EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection is online. Based on the uptime it reports, the last restart was about 10 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto EverGreene 2X | Solo/Duo/Trio | Monthly | Raid Protection?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 66.51.99.54:28025. You can find its website at https://evergreene-rust.tebex.store/.