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94,650 players on Rust servers right now 11,876 servers online 4,085 with players on 162 fresh wipes in the last three hours Dukes: 0 players on now Updated every five minutes

LiveLive coverage · EU

Dukes

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #7,296, the top 33% of all ranked servers, and #2014 in EU.
  • The current map has been up 26d 0h, since Thursday 1 October, 18:25 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 23h, with the force wipe.
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monthly wipes moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 2
#7,296ranktop 33% · #2014 in EU
26d agolast wipemonthly schedule
8d 23hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Dukes

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

0246820:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,296 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct11 Oct17 Oct22 Oct27 Oct

Top 33% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.

Next wipe in 8d 23h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 23h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 36d 23h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 23 on average
40 / 100
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire
EU · groups of 16+ · monthly · 6 on average
9 / 50
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA
EU · groups of 8+ · monthly · 3 on average
3 / 40
[EU]FreeFields/Creative/Building/Sandbox
EU · groups of 8+ · monthly · 2 on average
9 / 35
195 / 999
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 35 on average
30 / 100

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Dukes?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in.

How often does Dukes wipe, and at what times?

Nothing wipes Dukes but the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 26 days. The tags carry a monthly wipe schedule.

Lists and tags

Which Rust Live Stats filters and lists does Dukes show up in?

On Rust Live Stats, Dukes is listed under EU Rust servers, live, Modded Rust servers live now and Rust build and creative servers: live list. You will find it on the server list under Region: Europe; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Dukes?

These are the tags Dukes makes public: gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^k (Build server): Builds: a place to practise and design bases; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; EU (Europe): In the server browser it sits under Europe. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on Dukes?

0 of Dukes's 50 slots are filled right now. Averaged across seven days, 0 players; the peak was 2. The busiest hour in the past 48 was 09:00 UTC, averaging 1 players.

What position does Dukes hold among Rust servers?

Seven-day player hours place Dukes at #7,296 overall, in the top 33% of ranked servers and #2,014 in Europe.

Settings and map

Which settings and rules are in force on Dukes?

Nothing in the name of Dukes states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs build & creative, sandbox building, no gathering. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Dukes?

Size 2,800, seed 1: that is the procedural map the game generates for Dukes. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

Where does Dukes sit geographically?

Its EU tag places Dukes in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 66.51.99.58:28055 is its address.

What is performance like on Dukes?

Server fps averaged 5 over the last 48 hours, with a low of 5. Entity count reached 39,464: buildings, deployables and the rest of the world. The highest memory usage was 1,866 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on Dukes?

Dukes operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Does Dukes stay online, and is it up right now?

At the time of this update, Dukes is live. The uptime it reports puts the last restart at about 4 days 18 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. Rust Live Stats has tracked it since 1 October 2026.

Getting on

How do you get onto Dukes?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 66.51.99.58:28055.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^k,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Gameplay

^k
Build server Builds: a place to practise and design bases.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.