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67,745 players on Rust servers right now 11,776 servers online 3,535 with players on 197 fresh wipes in the last three hours US | Ducks PVE Community Server: 0 players on now Updated every five minutes

LiveLive coverage · NA

US | Ducks PVE Community Server

Key points

  • 0 of 25 players are on now, 0% full.
  • Over the last seven days it averages 2 players, with a peak of 9.
  • It ranks #2,073, the top 9% of all ranked servers, and #328 in NA.
  • The current map has been up 27d 18h, since Thursday 1 October, 18:01 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 6h, with the force wipe.
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monthly wipes vanillaoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 25 players

0/ 25players now 0% full
27-day averagepeak 9
#2,073ranktop 9% · #328 in NA
27d agolast wipemonthly schedule
7d 6hnext wipeThu 5 Nov, 19:00 UTC FW

Players on US | Ducks PVE Community Server

Players

AveragePeak
0246813:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #2,073 today

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.

Next wipe in 7d 6h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

9wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 6h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 6h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 30 hours in.

Wipes

newest first

Force wipe peaks at 9 players

Peak
9
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Haven ♥ Cozy PvE | No BP Wipe | 6k Map
NA · groups of 5 · monthly · 1 on average
2 / 30
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 55 on average
17 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 31 on average
15 / 200
[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly
NA · groups of 6 · biweekly · 13 on average
7 / 100
Rusty Spoons PvE | no raiding / stealing / killing
NA · groups of 10+ · monthly · 13 on average
2 / 100
MadRust PVE - Get Achievements
NA · groups of 8+ · monthly · 12 on average
8 / 50

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at US | Ducks PVE Community Server?

At their busiest, its recent wipes averaged 9 players. Peak population on the latest wipe came 30 hours after it.

How often does US | Ducks PVE Community Server wipe, and at what times?

Nothing wipes US | Ducks PVE Community Server but the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 18 hours have passed since this world was generated. A monthly wipe schedule is published in its tags.

Tags and categories

Which Rust Live Stats filters and lists does US | Ducks PVE Community Server show up in?

These are the Rust Live Stats lists US | Ducks PVE Community Server fits: Live Rust community servers, Rust PvE servers, live now, North America Rust servers, live and Vanilla Rust servers, live. Under the filters Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.

What do the tags listed for US | Ducks PVE Community Server signify?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): Slots: 25; ts6 (Group limit): Teams are capped at 6; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): It runs the plugin framework Oxide (uMod); NA (North America): In the server browser it sits under North America, which US | Ducks PVE Community Server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on US | Ducks PVE Community Server?

US | Ducks PVE Community Server is carrying 0 players at the moment, with 25 slots in total. Averaged across seven days, 2 players; the peak was 9. Peak hour over 48 hours: 21:00 UTC, at 4 players on average.

Where does US | Ducks PVE Community Server sit in the server rankings?

Seven-day player hours place US | Ducks PVE Community Server at #2,073 overall, in the top 9% of ranked servers and #328 in North America.

Rules and settings

Which settings and rules are in force on US | Ducks PVE Community Server?

No gather rate appears in the name US | Ducks PVE Community Server. The cap on a group is 6 players. It runs pve, no fighting other players. Community is its browser category. Plugins run here: Oxide. Its self-description is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for US | Ducks PVE Community Server?

Size 4,500, seed 1337: that is the procedural map the game generates for US | Ducks PVE Community Server. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.

Server details

Where does US | Ducks PVE Community Server sit geographically?

By its own NA tag, US | Ducks PVE Community Server sits in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 66.51.99.66:28050.

How well does US | Ducks PVE Community Server perform?

Server fps averaged 36 over the last 48 hours, with a low of 10. Entity count reached 129,526: buildings, deployables and the rest of the world. The highest memory usage was 4,204 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is US | Ducks PVE Community Server on?

Rust network protocol 2635 and build 168909 on Linux is what US | Ducks PVE Community Server runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is US | Ducks PVE Community Server, and is it online at the moment?

Right now US | Ducks PVE Community Server is online. The uptime it reports puts the last restart at about 59 minutes ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto US | Ducks PVE Community Server?

Enter client.connect 66.51.99.66:28050 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/7sctTtNb8N.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts6,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp25
Max players Slots: 25.
ts6
Group limit Teams are capped at 6.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.