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33,864 players on Rust servers right now 11,668 servers online 2,833 with players on 84 fresh wipes in the last three hours US | Ducks PVE Modded Server: 1 players on now Updated every five minutes

LiveLive coverage · NA

US | Ducks PVE Modded Server

Key points

  • 1 of 25 players are on now, 4% full.
  • Over the last seven days it averages 1 players, with a peak of 4.
  • It ranks #3,435, the top 15% of all ranked servers, and #565 in NA.
  • The current map has been up 27d 9h, since Thursday 1 October, 18:02 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 15h, with the force wipe.
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monthly wipes vanillamoddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 1 of 25 players

1/ 25players now 4% full
17-day averagepeak 4
#3,435ranktop 15% · #565 in NA
27d agolast wipemonthly schedule
7d 15hnext wipeThu 5 Nov, 19:00 UTC FW

Players on US | Ducks PVE Modded Server

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #3,435 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.

Next wipe in 7d 15h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

3wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 15h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 15h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

Wipes

newest first

Force wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 50 on average
57 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
33 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
39 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 32 on average
72 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 24 on average
18 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing
NA · groups of 8+ · monthly · 12 on average
7 / 200

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at US | Ducks PVE Modded Server?

Recent wipes on this server averaged a peak of 3 players at their busiest. The crowd on the latest wipe peaked 5 hours in.

How often does US | Ducks PVE Modded Server wipe, and at what times?

Nothing wipes US | Ducks PVE Modded Server but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 27 days 9 hours. Its tags give wipes as monthly.

Lists and tags

Where does US | Ducks PVE Modded Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, US | Ducks PVE Modded Server is listed under Modded Rust servers live now, Rust PvE servers, live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on US | Ducks PVE Modded Server?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp25 (Max players): 25 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; NA (North America): North America is the browser listing for this server, which US | Ducks PVE Modded Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is US | Ducks PVE Modded Server at the moment?

US | Ducks PVE Modded Server is carrying 1 players at the moment, with 25 slots in total. Peak over the past week: 4. Average: 1 players. Between now and 48 hours back, 16:00 UTC drew the most players, 3 on average.

What position does US | Ducks PVE Modded Server hold among Rust servers?

US | Ducks PVE Modded Server is #565 in North America on the past week's player hours, and #3,435 overall in the top 15% of ranked servers.

Settings and map

What rules does US | Ducks PVE Modded Server enforce, and which settings does it use?

No gather rate appears in the name US | Ducks PVE Modded Server. No custom limit is set, so groups hold the default 8 players. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Its self-description is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. VAC is enabled: Valve's anti-cheat.

Which map is in use on US | Ducks PVE Modded Server?

US | Ducks PVE Modded Server runs a game-generated procedural map: size 4,500, seed 1337. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists Custom Map.

Server facts

Where does US | Ducks PVE Modded Server sit geographically?

Its NA tag places US | Ducks PVE Modded Server in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 66.51.99.66:28055 is its address.

How well does US | Ducks PVE Modded Server perform?

It never went below 10 server fps in the last 48 hours, averaging 44. Buildings, deployables and everything else in the world added up to a maximum of 118,137 entities. Up to 4,145 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on US | Ducks PVE Modded Server?

Rust network protocol 2635 and build 168909 on Linux is what US | Ducks PVE Modded Server runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is US | Ducks PVE Modded Server up now, and how steady is its uptime?

Right now US | Ducks PVE Modded Server is online. Based on the uptime it reports, the last restart was about 16 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.

How to join

What is the way to connect to US | Ducks PVE Modded Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 66.51.99.66:28055. The server's website: https://discord.com/invite/7sctTtNb8N.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp25
Max players 25 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Region

NA
North America North America is the browser listing for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.