The count
LiveLive coverage · NA
Rustybuns2
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #5,324, the top 24% of all ranked servers, and #901 in NA.
- The current map has been up 6h, since Thursday 29 October, 03:45 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 8h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rustybuns2
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,324 today
Rank
daily · 1 is bestTop 24% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 8h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
- 7d 8hThu 5 Nov, 19:00 UTCFW
- 35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Thursday 29 October 2026, 03:45 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe: no peak counted yet
Wednesday 28 October 2026, 04:01 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 23 October 2026, 17:06 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 4.5 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Tuesday 20 October 2026, 14:25 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 3.1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 6 October 2026, 01:58 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 14.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Rustybuns2?
Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak. In 100% of recent wipes, population held above half the peak right through to the next wipe.
How often does Rustybuns2 wipe, and at what times?
Nothing wipes Rustybuns2 but the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 6 hours. A monthly wipe schedule is published in its tags.
Tags and filters
Which Rust Live Stats filters and lists does Rustybuns2 show up in?
The Rust Live Stats lists that include Rustybuns2 are Modded Rust servers live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours it appears on the server list.
What meaning do the tags on Rustybuns2 carry?
These are the tags Rustybuns2 makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded; NA (North America): The server browser places this server under North America. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on Rustybuns2?
Rustybuns2 is carrying 0 players at the moment, with 50 slots in total. The seven-day average is 0 players, with a peak of 1. The busiest hour in the past 48 was 15:00 UTC, averaging 1 players.
Where does Rustybuns2 sit in the server rankings?
Seven-day player hours place Rustybuns2 at #5,324 overall, in the top 24% of ranked servers and #901 in North America.
Map and rules
What rules does Rustybuns2 enforce, and which settings does it use?
Nothing in the name of Rustybuns2 states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Rustybuns2?
A procedural map of 3,200 with seed 1, generated by the game, runs on Rustybuns2. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Which region is Rustybuns2 hosted in?
By its own NA tag, Rustybuns2 sits in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 66.51.99.69:28020 is its address.
Is performance on Rustybuns2 steady?
Server fps averaged 13 over the last 48 hours, with a low of 5. It supported up to 56,212 entities, covering buildings, deployables and all other objects. The highest memory usage was 1,998 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is Rustybuns2 on?
Rust network protocol 2635 and build 168909 on Linux is what Rustybuns2 runs. To join, your game must use the same protocol; Steam handles the update for you.
Does Rustybuns2 stay online, and is it up right now?
Rustybuns2 is up and running at this moment. Based on the uptime it reports, the last restart was about 4 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 6 October 2026.
How to join
What is the way to connect to Rustybuns2?
Enter client.connect 66.51.99.69:28020 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.
