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43,388 players on Rust servers right now 11,713 servers online 3,068 with players on 103 fresh wipes in the last three hours [US] Chronic Condition: 0 players on now Updated every five minutes

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[US] Chronic Condition

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,349, the top 69% of all ranked servers, and #1520 in NA.
  • The current map has been up 26d 15h, since Friday 2 October, 09:40 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 17h, with the force wipe.
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monthly wipes vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,349ranktop 69% · #1520 in NA
26d agolast wipemonthly schedule
7d 17hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [US] Chronic Condition

Players

AveragePeak
0123402:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

How the server is running

Server performance

0246802:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,349 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Next wipe in 7d 17h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 17h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 17h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at [US] Chronic Condition?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

When does [US] Chronic Condition wipe?

Once a month is all [US] Chronic Condition wipes, together with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 26 days 15 hours have passed since this world was generated. The tags carry a monthly wipe schedule.

Lists and tags

Where does [US] Chronic Condition appear in Rust Live Stats lists and filters?

On Rust Live Stats, [US] Chronic Condition is listed under Modded Rust servers live now and North America Rust servers, live. Under the filters Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.

How should you read the tags on [US] Chronic Condition?

The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp50 (Max players): Slots: 50; ts16 (Group limit): Each team holds 16 at most; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; NA (North America): The server browser places this server under North America, which [US] Chronic Condition publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on [US] Chronic Condition right now?

0 of [US] Chronic Condition's 50 slots are filled right now. The seven-day average for this server is 0 players.

What position does [US] Chronic Condition hold among Rust servers?

Seven-day player hours place [US] Chronic Condition at #15,349 overall, in the top 69% of ranked servers and #1,520 in North America.

Map and rules

What rules does [US] Chronic Condition enforce, and which settings does it use?

Nothing in the name of [US] Chronic Condition states a gather rate. Group size tops out at 16 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Vanilla is its own label: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.

Which map is live on [US] Chronic Condition?

Size 4,250, seed 1564901445: that is the procedural map the game generates for [US] Chronic Condition. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

Which region is [US] Chronic Condition hosted in?

By its own NA tag, [US] Chronic Condition sits in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 66.51.99.69:28065 is its address.

How well does [US] Chronic Condition perform?

The average server fps was 5 over the last 48 hours; the lowest was 5. It supported up to 111,203 entities, covering buildings, deployables and all other objects. Memory use peaked at 3,426 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on [US] Chronic Condition?

The setup on [US] Chronic Condition is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.

How reliable is [US] Chronic Condition, and is it online at the moment?

Right now [US] Chronic Condition is online. Based on the uptime it reports, the last restart was about 13 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 1 October 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to [US] Chronic Condition?

Enter client.connect 66.51.99.69:28065 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode Survival in the vanilla style.
mp50
Max players Slots: 50.
ts16
Group limit Each team holds 16 at most.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Region

NA
North America The server browser places this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.