The count
LiveLive coverage · NA
[US] Chronic Condition
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,349, the top 69% of all ranked servers, and #1520 in NA.
- The current map has been up 26d 15h, since Friday 2 October, 09:40 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 17h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [US] Chronic Condition
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,349 today
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 17h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Friday 2 October 2026, 09:40 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at [US] Chronic Condition?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.
When does [US] Chronic Condition wipe?
Once a month is all [US] Chronic Condition wipes, together with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 26 days 15 hours have passed since this world was generated. The tags carry a monthly wipe schedule.
Lists and tags
Where does [US] Chronic Condition appear in Rust Live Stats lists and filters?
On Rust Live Stats, [US] Chronic Condition is listed under Modded Rust servers live now and North America Rust servers, live. Under the filters Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.
How should you read the tags on [US] Chronic Condition?
The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp50 (Max players): Slots: 50; ts16 (Group limit): Each team holds 16 at most; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; NA (North America): The server browser places this server under North America, which [US] Chronic Condition publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on [US] Chronic Condition right now?
0 of [US] Chronic Condition's 50 slots are filled right now. The seven-day average for this server is 0 players.
What position does [US] Chronic Condition hold among Rust servers?
Seven-day player hours place [US] Chronic Condition at #15,349 overall, in the top 69% of ranked servers and #1,520 in North America.
Map and rules
What rules does [US] Chronic Condition enforce, and which settings does it use?
Nothing in the name of [US] Chronic Condition states a gather rate. Group size tops out at 16 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Vanilla is its own label: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.
Which map is live on [US] Chronic Condition?
Size 4,250, seed 1564901445: that is the procedural map the game generates for [US] Chronic Condition. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
Which region is [US] Chronic Condition hosted in?
By its own NA tag, [US] Chronic Condition sits in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 66.51.99.69:28065 is its address.
How well does [US] Chronic Condition perform?
The average server fps was 5 over the last 48 hours; the lowest was 5. It supported up to 111,203 entities, covering buildings, deployables and all other objects. Memory use peaked at 3,426 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on [US] Chronic Condition?
The setup on [US] Chronic Condition is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.
How reliable is [US] Chronic Condition, and is it online at the moment?
Right now [US] Chronic Condition is online. Based on the uptime it reports, the last restart was about 13 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 1 October 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to [US] Chronic Condition?
Enter client.connect 66.51.99.69:28065 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.