The count
Live coverage · NA
Spencer's Server
Offline Spencer's Server is not on the server list right now. The figures below are from when it was last seen, 23d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,949, the top 71% of all ranked servers, and #1552 in NA.
- The current map has been up 49d 12h, since Thursday 10 September, 02:38 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 4h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Spencer's Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,949 today
Rank
daily · 1 is bestTop 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 4h
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does Spencer's Server wipe?
The next wipe on Spencer's Server is an estimate, drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 49 days 12 hours. The tags carry a monthly wipe schedule.
Tags and categories
Which Rust Live Stats filters and lists does Spencer's Server show up in?
These are the Rust Live Stats lists Spencer's Server fits: Modded Rust servers live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.
What meaning do the tags on Spencer's Server carry?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; NA (North America): The server browser places this server under North America, which Spencer's Server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on Spencer's Server right now?
Last seen 23 days 7 hours ago, Spencer's Server is offline right now.
How does Spencer's Server compare with other Rust servers in the rankings?
North America places Spencer's Server at #1,552; overall it is #15,949, inside the top 71% of ranked servers, by seven-day player hours.
Map and rules
What rules does Spencer's Server enforce, and which settings does it use?
No gather rate appears in the name Spencer's Server. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Spencer's Server?
A procedural map of 3,500 with seed 2099314579, generated by the game, runs on Spencer's Server. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
Which region is Spencer's Server hosted in?
Its NA tag places Spencer's Server in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 66.51.99.74:28000.
What version of Rust is running on Spencer's Server?
The setup on Spencer's Server is Rust network protocol 2633 and build 165217 with Linux. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Spencer's Server, and is it online at the moment?
As of now, Spencer's Server is offline; the last sighting was 23 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 13 September 2026.
Getting on
What is the way to connect to Spencer's Server?
Enter client.connect 66.51.99.74:28000 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.
