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48,284 players on Rust servers right now 11,675 servers online 3,207 with players on 128 fresh wipes in the last three hours USP SYCA PVE US: 0 players on now Updated every five minutes

LiveLive coverage · NA

USP SYCA PVE US

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #6,583, the top 30% of all ranked servers, and #1046 in NA.
  • The current map has been up 24d 21h, since Saturday 3 October, 03:49 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 17h, with the force wipe.
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monthly wipes moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 1
#6,583ranktop 30% · #1046 in NA
24d agolast wipemonthly schedule
8d 17hnext wipeThu 5 Nov, 19:00 UTC FW

Players on USP SYCA PVE US

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #6,583 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

Next wipe in 8d 17h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

1.1 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 17h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 36d 17h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
1.1 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on USP SYCA PVE US?

Recent wipes on this server averaged a peak of 0 players at their busiest. The crowd on the latest wipe peaked 0 hours in.

On what timetable does USP SYCA PVE US wipe?

Nothing wipes USP SYCA PVE US but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 24 days 21 hours. The tags carry a monthly wipe schedule.

Tags and filters

Where does USP SYCA PVE US appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include USP SYCA PVE US are Modded Rust servers live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.

What meaning do the tags on USP SYCA PVE US carry?

These are the tags USP SYCA PVE US makes public: gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded; NA (North America): The server browser places this server under North America. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on USP SYCA PVE US?

0 of USP SYCA PVE US's 50 slots are filled right now. Peak over the past week: 1. Average: 0 players. Peak hour over 48 hours: 02:00 UTC, at 1 players on average.

How does USP SYCA PVE US compare with other Rust servers in the rankings?

Seven-day player hours place USP SYCA PVE US at #6,583 overall, in the top 30% of ranked servers and #1,046 in North America.

Settings and map

What settings and rules does USP SYCA PVE US run?

The name USP SYCA PVE US carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for USP SYCA PVE US?

USP SYCA PVE US runs a game-generated procedural map: size 4,500, seed 722508191. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

Which region is USP SYCA PVE US hosted in?

Its NA tag places USP SYCA PVE US in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 66.51.99.78:28030.

What is performance like on USP SYCA PVE US?

It never went below 5 server fps in the last 48 hours, averaging 11. It supported up to 125,764 entities, covering buildings, deployables and all other objects. Up to 4,647 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on USP SYCA PVE US?

USP SYCA PVE US operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Is USP SYCA PVE US up now, and how steady is its uptime?

Right now USP SYCA PVE US is online. About 4 days 17 hours ago is when it last restarted, according to its uptime. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. The first sighting by Rust Live Stats was on 1 October 2026.

Getting on

What steps connect you to USP SYCA PVE US?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 66.51.99.78:28030.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Region

NA
North America The server browser places this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.